MAP17: Starship Prosirena (Bella II)

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Revision as of 18:26, 20 May 2020 by Getsu Fune (talk | contribs) (Secrets)


Bella II maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35
Secret maps: 36 37 38 39 40
Bonus maps: 97 98 99

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Starship Prosirena is the seventeenth map of Bella II. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 1:40.

Walkthrough

Map of Starship Prosirena
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Exit the starting room and head north and east. Before turning north, use the south wall to find a megaarmor, two boxes of ammo, and a box of shotgun shells. (sector 44)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing west. (thing 15)
  2. facing west. (thing 16)
  3. facing west. (thing 17)
  4. facing east. (thing 18)
  5. facing south. (thing 19)

Statistics

Map data

Things 126
Vertices 1320*
Linedefs 1270
Sidedefs 1765
Sectors 139
* The vertex count without the effect of node building is 1060.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links