MAP17: The Miners (Revolution!)

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Revision as of 05:52, 27 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


Revolution! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: The Miners is the seventeenth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Mining for Paranoia," composed by Akse.

Walkthrough

Map of The Miners
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the yellow key room, make a running jump from the yellow key pedestal west into the room beyond. This room has a single health bonus, but also serves as a retreat from the demon trap in the yellow key room. (sector 69)
  2. Just north of the yellow key room at the end of the balcony, jump down onto the gray ledge and you can easily grab the megaarmor on the crate. (sector 125)
  3. Along the brown slime in the southwest part of the map will be several side paths. Go until you reach the side path leading left. Take this side path and open the wall at the end to find an ammo clip, a box of rockets, a computer area map, and a medikit. (sector 175)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 103)
  2. facing east. (thing 104)
  3. facing west. (thing 105)
  4. facing north-east. (thing 106)

Statistics

Map data

Things 170
Vertices 1008*
Linedefs 1051
Sidedefs 1504
Sectors 180
* The vertex count without the effect of node building is 840.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links