MAP17: Transfer Base (Claustrophobia 1024)

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Revision as of 07:26, 30 October 2018 by XymphBot (talk | contribs) (Things: Automated edit - fix skill-less coop starts)


Claustrophobia 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Transfer Base is the seventeenth map of Claustrophobia 1024. It was designed by Solarn, Steve Muller (Kyka) and Joonas Äijälä (Jodwin), and uses a MIDI rendition of the music track "Arctic Caverns" from Battletoads, sequenced by Teck.

Walkthrough

Map of Transfer Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

At the start of the level, there is a bright, red light on the western computer panel. If you activate this part of the panel, megaarmor will appear on the shelf south of you.

Secrets

  1. After opening access to the blue card, return to the room where you started the level. Run into the newly-opened alcove to the southeast to get a supercharge. (sector 205)
  2. To the west of the exit door switch is a pair of skeletal eye sockets. Activate them, and head through the northern door to find that an alcove has opened, containing a stimpack and armor. (sector 162)
  3. In the outdoor section, climb over the black rock from the southwest, but do not enter the teleporter. Instead, face southwest to witness a portion of the rocky wall lower, revealing a supercharge. (sector 103)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 05:56 TheV1perK1ller 2017-06-12 2c17-556.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Statistics

Map data

Things 429
Vertices 2599*
Linedefs 2510
Sidedefs 4026
Sectors 267
* The vertex count without the effect of node building is 2111.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links