Difference between revisions of "MAP17 (2 Sectors)"

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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains three spawn points:
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# facing north. ('''thing 156''')
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# facing north. ('''thing 157''')
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# facing north. ('''thing 158''')
  
 
== Statistics ==
 
== Statistics ==

Revision as of 12:41, 26 October 2018

2 Sectors maps 11-17

01 02 03 04 05 06 07 08 09 10
(11 - 17)

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17 is the seventeenth map of 2 Sectors. It was designed by Fishjimboding.

Walkthrough

Map of MAP17
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

The player 2, 3 and 4 starts (Things 153, 155 and 154) and the three deathmatch starts (156 through 158) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.

Demo files

Areas / screenshots

Speedrunning

As this level contains no secrets, the NM100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 00:32 Graham Burgess (Grazza) 2005-11-02 2s17-032.lmp
UV -fast 00:32 Brian Nesser (Anima Zero) 2005-11-18 2s17f032.lmp
UV -respawn
UV Tyson 00:47 Graham Burgess (Grazza) 2005-11-15 2s17t047.lmp
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Player spawns

This level contains three spawn points:

  1. facing north. (thing 156)
  2. facing north. (thing 157)
  3. facing north. (thing 158)

Statistics

Map data

Things 159
Vertices 674*
Linedefs 686
Sidedefs 822
Sectors 2
* The vertex count without the effect of node building is 607.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links