MAP18: Ambush (3x3)

3x3 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Ambush is the eighteenth map of 3x3. It was designed by PinkFlamingo and uses the music track "Entrenched" by James Paddock (Jimmy). The par time defined in MAPINFO is 2:30.

Contents

WalkthroughEdit

Map of Ambush
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the outside area at the southwest end, go through the bars to the east to get a berserk pack. (sector 52)
  2. On the bridge leading to the blue key, when the alcoves open, enter the middle one on the west side. Use the wall there and head northwest to the rocket launcher, rockets, and radiation suit. (sector 76)
  3. In the room with barrels at the east side, the west wall has three candles. Use the northernmost candle to reveal a radiation suit. (sector 335)
  4. At the northeast area, head east and then open the southeast wall to get a blur artifact. (sector 340)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:49.60 Luleta 2022-02-23 3x318p049.zip Cross-listed from Pacifist
NM speed
UV max 2:45.43 Luleta 2022-02-23 3x318m245.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 4:03.26 Luleta 2022-02-23 3x318t403.zip
UV pacifist 0:49.60 Luleta 2022-02-23 3x318p049.zip

The data was last verified in its entirety on April 3, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing north. (thing 266)
  2. facing west. (thing 267)
  3. facing south. (thing 268)
  4. facing east. (thing 269)

StatisticsEdit

Map dataEdit

Things 279
Vertices 1860*
Linedefs 1904
Sidedefs 2900
Sectors 367
* The vertex count without the effect of node building is 1576.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit