Difference between revisions of "MAP18: Black and Blue (MAYhem 2048)"

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===Secrets===
 
===Secrets===
# ('''sector 53''')
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# When you open the exit area, head north to the edge near the starting steps, then to the right side. This ledge that had [[imp]]s has a hidden switch at the southeast side. Use it, then go east of where the exit is to find a [[megasphere]] and two [[box of shotgun shells|boxes of shotgun shells]]. ('''sector 53''')
# ('''sector 109''')
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# Open the blue bars and head north, then east. Use the recessed wall as a lift to reach the steps there. ('''sector 109''')
  
 
===Bugs===
 
===Bugs===
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== External links ==
 
== External links ==
* {{dsda|id=2644|title=MAYhem 2048 demos}}
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* {{dsda2|wad=mayhem14|title=MAYhem 2048 demos}}
  
 
[[Category:Michael Fraize levels]]
 
[[Category:Michael Fraize levels]]
 
[[Category:Levels with extra equipment in co-op]]
 
[[Category:Levels with extra equipment in co-op]]

Revision as of 05:58, 26 November 2020

MAYhem 2048 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP18: Black and Blue is the eighteenth map of MAYhem 2048. It was designed by Michael Fraize (Marcaek) and uses the music track "Opyl" by jmickle.

Walkthrough

Map of Black and Blue
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. When you open the exit area, head north to the edge near the starting steps, then to the right side. This ledge that had imps has a hidden switch at the southeast side. Use it, then go east of where the exit is to find a megasphere and two boxes of shotgun shells. (sector 53)
  2. Open the blue bars and head north, then east. Use the recessed wall as a lift to reach the steps there. (sector 109)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing west. (thing 268)
  2. facing south. (thing 269)
  3. facing east. (thing 270)
  4. facing east. (thing 271)
  5. facing north. (thing 272)
  6. facing east. (thing 273)
  7. facing east. (thing 274)
  8. facing north-west. (thing 275)
  9. facing east. (thing 276)
  10. facing south. (thing 277)

Statistics

Map data

Things 282
Vertices 1437*
Linedefs 1429
Sidedefs 2333
Sectors 239
* The vertex count without the effect of node building is 1200.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links