Difference between revisions of "MAP18: Heresy (Doomworld Mega Project 2014)"
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− | '''MAP18: Heresy''' is the eighteenth map of [[Doomworld Mega Project 2014]]. It was designed by Rorix and uses the [[Adding custom music|music]] track " ". | + | '''MAP18: Heresy''' is the eighteenth map of [[Doomworld Mega Project 2014]]. It was designed by [[Rorix]] and uses the [[Adding custom music|music]] track " ". |
== Walkthrough == | == Walkthrough == |
Revision as of 05:33, 15 September 2020
DMP 2014 maps |
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DMP2014 02-12 |
DMP2014 14-23
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DMP2014 24-29 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: Heresy is the eighteenth map of Doomworld Mega Project 2014. It was designed by Rorix and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the room with the berserk pack on the pedestal, flip the west switch and drop off the big platform, then go north to armor bonuses and a super shotgun. (sector 715)
- Stepping on the platform with the super shotgun lowers the big terminal in the room with the berserk pack, which has a box of ammo, shotgun shells, and stimpacks. (sector 132)
- In the area north of the room with the berserk pack, go up the steps going north and fall off on the other side, then head left to get a green armor. (sector 258)
- Inside the building on the west side of the map, use the wall in the hallway at the south end with the electricity symbol on it to find a medikit and a switch. Note that you cannot actually trigger this secret sector. (sector 32)
- Use the switch in Secret #4 to open the north wall. Behind it are some zombiemen, imps, a backpack, and a box of rockets. (sector 444)
- Get on the ledge with imps in the previous secret, then head to the northeast corner, then down the steps to get a soul sphere. (sector 8)
- Approaching the plasma gun at the west end of the map lowers walls to the north and west. Go through the opening that has a candle on it (the second wall on the north wall) which opens a teleporter to the southeast. Enter it to get a medikit, an armor bonus, and a backpack. (sector 608)
- At the southwest end of the map, look off to the northwest to spot a pillar with face switches. Shoot the south side of the pillar to open a courtyard to the north with health bonuses and a megaarmor. (sector 291)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Statistics
Map data
Things | 529 |
Vertices | 5316* |
Linedefs | 5169 |
Sidedefs | 8630 |
Sectors | 720 |
Things
This level contains the following numbers of things per skill level:
|
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Doomworld Mega Project 2014 demos (archived 🏛) at the Doomed Speed Demos Archive