Difference between revisions of "MAP18: Killer Color Blindness (50 Shades of Graytall)"

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[checked revision][checked revision]
m (Add remaining skeleton, sp)
(Statistics: Automated edit - Replace with DMMPST output)
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{{mapdata|
 
{{mapdata|
 
   things=1138|
 
   things=1138|
   vertexes=5374|
+
   vertexes=12983|
 
   linedefs=11110|
 
   linedefs=11110|
 
   sidedefs=19797|
 
   sidedefs=19797|
 
   sectors=751|
 
   sectors=751|
   vertexbefore=9,114}}
+
   vertexbefore=9114}}
  
 
===Things===
 
===Things===
This level contains the following numbers of things per [[skill level]]:
+
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 
 +
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude]]||colspan="3"|32
 +
|-
 +
|style="text-align: left;"|[[Imp]]||12||16||18
 +
|-
 +
|style="text-align: left;"|[[Demon]]||31||31||35
 +
|-
 +
|style="text-align: left;"|[[Spectre]]||68||68||72
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||25||26||30
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||12||12||14
 +
|-
 +
|style="text-align: left;"|[[Pain elemental]]||0||0||1
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||29||37||42
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||19||21||30
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||14||18||20
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||14||20||37
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||10||12||17
 +
|-
 +
|style="text-align: left;"|[[Spiderdemon]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Cyberdemon]]||6||6||10
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Chainsaw]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Plasma gun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[BFG9000]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|19
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|68
 +
|-
 +
|style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|18
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|52
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|3
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Megasphere]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Invulnerability]]||colspan="3"|1
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|2
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="3"|201
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|39
 +
|-
 +
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|4
 +
 
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Cooperative
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Shotgun guy||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Heavy weapon dude||colspan="3"|34
 +
|-
 +
|style="text-align: left;"|Imp||16||20||22
 +
|-
 +
|style="text-align: left;"|Demon||31||31||35
 +
|-
 +
|style="text-align: left;"|Spectre||76||76||80
 +
|-
 +
|style="text-align: left;"|Revenant||28||29||35
 +
|-
 +
|style="text-align: left;"|Cacodemon||12||12||14
 +
|-
 +
|style="text-align: left;"|Pain elemental||0||0||1
 +
|-
 +
|style="text-align: left;"|Hell knight||35||46||48
 +
|-
 +
|style="text-align: left;"|Baron of Hell||25||29||39
 +
|-
 +
|style="text-align: left;"|Arachnotron||14||19||21
 +
|-
 +
|style="text-align: left;"|Mancubus||17||23||40
 +
|-
 +
|style="text-align: left;"|Arch-vile||12||16||26
 +
|-
 +
|style="text-align: left;"|Spiderdemon||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Cyberdemon||6||6||10
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Plasma gun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|BFG9000||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|Rocket||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Box of rockets||colspan="3"|80
 +
|-
 +
|style="text-align: left;"|Energy cell||colspan="3"|30
 +
|-
 +
|style="text-align: left;"|Energy cell pack||colspan="3"|21
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|57
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|3
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Megasphere||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Invulnerability||colspan="3"|1
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|2
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Exploding barrel||colspan="3"|201
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|39
 +
|-
 +
|style="text-align: left;"|Voodoo doll||colspan="3"|4
 +
 
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Deathmatch
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Shotgun guy||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Heavy weapon dude||colspan="3"|34
 +
|-
 +
|style="text-align: left;"|Imp||16||20||22
 +
|-
 +
|style="text-align: left;"|Demon||31||31||35
 +
|-
 +
|style="text-align: left;"|Spectre||76||76||80
 +
|-
 +
|style="text-align: left;"|Revenant||28||29||35
 +
|-
 +
|style="text-align: left;"|Cacodemon||12||12||14
 +
|-
 +
|style="text-align: left;"|Pain elemental||0||0||1
 +
|-
 +
|style="text-align: left;"|Hell knight||35||46||48
 +
|-
 +
|style="text-align: left;"|Baron of Hell||25||29||39
 +
|-
 +
|style="text-align: left;"|Arachnotron||14||19||21
 +
|-
 +
|style="text-align: left;"|Mancubus||17||23||40
 +
|-
 +
|style="text-align: left;"|Arch-vile||12||16||26
 +
|-
 +
|style="text-align: left;"|Spiderdemon||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Cyberdemon||6||6||10
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Plasma gun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|BFG9000||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|Rocket||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Box of rockets||colspan="3"|80
 +
|-
 +
|style="text-align: left;"|Energy cell||colspan="3"|30
 +
|-
 +
|style="text-align: left;"|Energy cell pack||colspan="3"|21
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|57
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|3
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Megasphere||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Invulnerability||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Exploding barrel||colspan="3"|201
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|39
 +
|-
 +
|style="text-align: left;"|Voodoo doll||colspan="3"|4
 +
 
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==

Revision as of 11:42, 7 December 2016

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
50 Shades of Graytall maps 12-18

01 02 03 04 05 06 07 08 09 10 11
(12 - 18)

MAP18: Killer Color Blindness is the easter-egg map of 50 Shades of Graytall. It was designed by Argentum and uses the music track "I Choose the Stairs" from Rise of the Triad by Lee Jackson. The level is set in the sky mansion composed of a large number of sequential rooms and corridors. It will lead to Level 1: Entrygray after completion.

Gray concrete (FLAT19) was chosen as a preferred flat texture for this map.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of MAP18
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Statistics

Map data

Things 1138
Vertices 12983*
Linedefs 11110
Sidedefs 19797
Sectors 751
* The vertex count without the effect of node building is 9114.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links