Difference between revisions of "MAP18: Killer Color Blindness (50 Shades of Graytall)"
From DoomWiki.org
[checked revision] | [checked revision] |
m (Add remaining skeleton, sp) |
(→Statistics: Automated edit - Replace with DMMPST output) |
||
Line 34: | Line 34: | ||
{{mapdata| | {{mapdata| | ||
things=1138| | things=1138| | ||
− | vertexes= | + | vertexes=12983| |
linedefs=11110| | linedefs=11110| | ||
sidedefs=19797| | sidedefs=19797| | ||
sectors=751| | sectors=751| | ||
− | vertexbefore= | + | vertexbefore=9114}} |
===Things=== | ===Things=== | ||
− | This level contains the following numbers of | + | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: |
+ | |||
+ | {{col-begin}} | ||
+ | {{col-break|width=33%}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||colspan="3"|32 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||12||16||18 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||31||31||35 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||68||68||72 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||25||26||30 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||12||12||14 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Pain elemental]]||0||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||29||37||42 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||19||21||30 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||14||18||20 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||14||20||37 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||10||12||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spiderdemon]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cyberdemon]]||6||6||10 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chainsaw]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[BFG9000]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|19 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|68 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell pack]]||colspan="3"|18 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|52 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|3 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|20 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megasphere]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Invulnerability]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue skull key||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|2 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="3"|201 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|39 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Voodoo doll]]||colspan="3"|4 | ||
+ | |||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Cooperative | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||colspan="3"|34 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||16||20||22 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||31||31||35 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||76||76||80 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||28||29||35 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||12||12||14 | ||
+ | |- | ||
+ | |style="text-align: left;"|Pain elemental||0||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hell knight||35||46||48 | ||
+ | |- | ||
+ | |style="text-align: left;"|Baron of Hell||25||29||39 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||14||19||21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||17||23||40 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arch-vile||12||16||26 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spiderdemon||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cyberdemon||6||6||10 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chainsaw||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chaingun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Plasma gun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|BFG9000||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of rockets||colspan="3"|80 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell||colspan="3"|30 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell pack||colspan="3"|21 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|57 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megaarmor||colspan="3"|3 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|20 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megasphere||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Invulnerability||colspan="3"|1 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue skull key||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|2 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Exploding barrel||colspan="3"|201 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|39 | ||
+ | |- | ||
+ | |style="text-align: left;"|Voodoo doll||colspan="3"|4 | ||
+ | |||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Deathmatch | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||colspan="3"|34 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||16||20||22 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||31||31||35 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||76||76||80 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||28||29||35 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||12||12||14 | ||
+ | |- | ||
+ | |style="text-align: left;"|Pain elemental||0||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hell knight||35||46||48 | ||
+ | |- | ||
+ | |style="text-align: left;"|Baron of Hell||25||29||39 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||14||19||21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||17||23||40 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arch-vile||12||16||26 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spiderdemon||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cyberdemon||6||6||10 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chainsaw||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chaingun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Plasma gun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|BFG9000||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||colspan="3"|8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of rockets||colspan="3"|80 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell||colspan="3"|30 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell pack||colspan="3"|21 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|57 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megaarmor||colspan="3"|3 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|20 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megasphere||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Invulnerability||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Exploding barrel||colspan="3"|201 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|39 | ||
+ | |- | ||
+ | |style="text-align: left;"|Voodoo doll||colspan="3"|4 | ||
+ | |||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == |
Revision as of 11:42, 7 December 2016
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
50 Shades of Graytall maps 12-18 |
---|
|
MAP18: Killer Color Blindness is the easter-egg map of 50 Shades of Graytall. It was designed by Argentum and uses the music track "I Choose the Stairs" from Rise of the Triad by Lee Jackson. The level is set in the sky mansion composed of a large number of sequential rooms and corridors. It will lead to Level 1: Entrygray after completion.
Gray concrete (FLAT19) was chosen as a preferred flat texture for this map.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Statistics
Map data
Things | 1138 |
Vertices | 12983* |
Linedefs | 11110 |
Sidedefs | 19797 |
Sectors | 751 |
Things
This level contains the following numbers of things per skill level:
|
|
|