MAP18: Knight Zone (Baculus)
Baculus maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: Knight Zone is the eighteenth map of Baculus. It was designed by Glen Christie (Crunchynut44), who also composed the level's music track, "The Devil's Riff".
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- Flip the switch at the southeast end and take the lift up. Go on the walkway outside to the northwest corner, then look west and shoot at the faraway switch. Head back east and into the area that was barred off to get health bonuses and a berserk pack. (sector 161)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on October 19, 2023.
StatisticsEdit
Map dataEdit
Things | 191 |
Vertices | 1221* |
Linedefs | 1287 |
Sidedefs | 2056 |
Sectors | 211 |
ThingsEdit
This level contains the following numbers of things per skill level:
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