Difference between revisions of "MAP18: Lake Poison (Alien Vendetta)"

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===Secrets===
 
===Secrets===
  
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#Behind the BFG on the east side of the map is a computer panel. Open it and follow the path up and around to get a soul sphere.
 
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#In the room with the yellow keycard, there are three red alcoves in the north wall. Run from the walkway into the leftmost alcove and open the back wall. Follow the path around and open the dead-end wall to get the soul sphere in the rightmost alcove.
  
 
==Speedrunning==
 
==Speedrunning==

Revision as of 14:39, 18 February 2007

Alien Vendetta maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32
Black Label: 01 02

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: Lake Poison is the eighteenth map of Alien Vendetta. It was designed by Anders Johnsen and uses the music track “ ”.

Strategy

Automap view of MAP18: Lake Poison

Walkthrough

Secrets

  1. Behind the BFG on the east side of the map is a computer panel. Open it and follow the path up and around to get a soul sphere.
  2. In the room with the yellow keycard, there are three red alcoves in the north wall. Run from the walkway into the leftmost alcove and open the back wall. Follow the path around and open the dead-end wall to get the soul sphere in the rightmost alcove.

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed **
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Things
Vertices
Linedefs
Sidedefs
Sectors

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Energy cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Trivia

See also

External links