Difference between revisions of "MAP18: Living Lands (Scythe 2)"

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{{map|slot=MAP18}}
 
{{map|slot=MAP18}}
  
'''MAP18: Living Lands''' is the eighteenth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[ music|music]] track ”.
+
'''MAP18: Living Lands''' is the eighteenth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[Hexen music|music]] track “Fooled ya!from ''[[Hexen]]''.
  
 +
[[Image:Scythe2 MAP18 map.png|thumb|right|300px|Map of MAP18]]
 
==Strategy==
 
==Strategy==
 
[[Image: |thumb|300px|Map of **]] <br clear="left"/>
 
 
  
 
===Walkthrough===
 
===Walkthrough===
[[Image:Scythe2-map18-ensemble.png|thumb|300px|MAP18, ensemble]]
 
  
 
===Secrets===
 
===Secrets===
 
+
#'''(Sector 55)'''
#  
 
 
 
  
 
==Speedrunning==
 
==Speedrunning==
 +
*{{dsda|Scythe 2 (2nd release)|1128}}
  
 
===Routes and tricks===
 
===Routes and tricks===
  
===Records===
+
==Areas and screenshots==
 
+
<gallery widths="200px" heights="150px">
The [[Compet-N]] records for the map are:
+
Image:Scythe2-map18-ensemble.png|Some strange architecture
 
+
</gallery>
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[NM speed]]|| || || || ||
 
|-
 
|[[UV max]]|| || || || ||
 
|-
 
|[[NM100S]]|| || || || ||
 
|-
 
|[[UV -fast]]|| || || || ||
 
|-
 
|[[UV -respawn]]|| || || || ||
 
|-
 
|[[UV Tyson]]|| || || || ||
 
|-
 
|[[UV pacifist]]|| || || || ||
 
|}
 
 
 
==Statistics==
 
  
 +
== Statistics ==
 
===Map data===
 
===Map data===
 
 
{| {{prettytable}}
 
{| {{prettytable}}
|[[Things]]||
+
|[[Things]]||299
 
|-
 
|-
|[[Vertices]]||
+
|[[Vertices]]||3895
 
|-
 
|-
|[[Linedefs]]||
+
|[[Linedefs]]||3440
 
|-
 
|-
|[[Sidedefs]]||
+
|[[Sidedefs]]||5705
 
|-
 
|-
|[[Sectors]]||
+
|[[Sectors]]||489
 
|}
 
|}
  
 
===Things===
 
===Things===
 
+
This level contains the following numbers of things per [[skill level]]:
 
{| {{prettytable}}
 
{| {{prettytable}}
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
![[Monsters]]||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
|-
 
|-
|[[Arachnotron]]s|| || ||  
+
|[[Sergeant]]s||0||1||2
 
|-
 
|-
|[[Arch-Vile]]s|| || ||  
+
|[[Chaingunner]]s||0||2||6
 
|-
 
|-
|[[Baron of Hell|Barons of Hell]]|| || ||  
+
|[[Imp]]s||27||31||36
 
|-
 
|-
|[[Cacodemon]]s|| || ||  
+
|[[Demon]]s||3||7||7
 
|-
 
|-
|[[Chaingunner]]s|| || ||  
+
|[[Spectre]]s||1||1||1
 
|-
 
|-
|[[Commander Keen]]s|| || ||  
+
|[[Lost soul]]s||3||2||7
 
|-
 
|-
|[[Cyberdemon]]s|| || ||  
+
|[[Cacodemon]]s||2||5||6
 
|-
 
|-
|[[Demon]]s|| || ||  
+
|[[Hell knight]]s||2||4||3
 
|-
 
|-
|[[Hell Knight]]s|| || ||  
+
|[[Revenant]]s||2||3||6
 
|-
 
|-
|[[Icon of Sin]]|| || ||  
+
|[[Arachnotron]]s||1||2||3
 
|-
 
|-
|[[Imp]]s|| || ||  
+
|[[Pain elemental]]s||1||1||2
 
|-
 
|-
|[[Lost Soul]]s|| || ||  
+
|[[Mancubus|Mancubi]]||3||7||10
 
|-
 
|-
|[[Mancubus|Mancubi]]|| || ||  
+
|[[Arch-vile]]s||0||1||1
 
|-
 
|-
|[[Pain Elemental]]s|| || ||  
+
|[[Baron of hell|Barons of hell]]||3||2||1
 
|-
 
|-
|[[Revenant]]s|| || ||  
+
|[[Cyberdemon]]s||0||0||1
 
|-
 
|-
|[[Sergeant]]s|| || ||  
+
![[Items|Powerups]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Spectre]]s|| || ||  
+
|[[Stimpack]]s||5||5||5
 
|-
 
|-
|[[Spider Mastermind]]s|| || ||  
+
|[[Medikit]]s||4||4||4
 
|-
 
|-
|[[Trooper]]s|| || ||  
+
|[[Soul sphere]]s||1||1||1
 
|-
 
|-
|[[Wolfenstein SS]]|| || ||  
+
|[[Security armor]]s||1||1||1
 
|-
 
|-
!Powerups||ITYTD and HNTR||HMP||UV and NM
+
|[[Combat armor]]s||1||1||1
 
|-
 
|-
|[[Spiritual armor|Armor bonuses]]|| || ||  
+
|[[Berserk pack]]s||1||1||1
 
|-
 
|-
|[[Backpack]]s|| || ||  
+
|[[Radiation suit]]s||1||1||1
 
|-
 
|-
|[[Berserk pack]]s|| || ||  
+
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Blue armor]]s|| || ||  
+
|[[Shotgun]]s||1||1||1
 
|-
 
|-
|[[Computer map]]s|| || ||  
+
|[[Super shotgun]]s||1||1||1
 
|-
 
|-
|[[Green armor]]s|| || ||  
+
|[[Chaingun]]s||1||1||1
 
|-
 
|-
|[[Health potion|Health bonuses]]|| || ||  
+
|[[Rocket launcher]]s||1||1||1
 
|-
 
|-
|[[Blur artifact|Invisibilities]]|| || ||  
+
|[[Plasma rifle]]s||1||1||1
 
|-
 
|-
|[[Invulnerability|Invulnerabilities]]|| || ||  
+
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Light amplification visor|Light goggles]]|| || ||  
+
|[[Backpack]]s||1||1||1
 
|-
 
|-
|[[Medikit]]s|| || ||  
+
|[[Box of bullets|Bullet boxes]]||2||2||2
 
|-
 
|-
|[[Megasphere]]s|| || ||  
+
|[[Shotgun shells|Shell]]s||9||9||9
 
|-
 
|-
|[[Radiation suit]]s|| || ||  
+
|[[Box of shotgun shells|Shell boxes]]||7||8||8
 
|-
 
|-
|[[Soul Sphere]]s|| || ||  
+
|[[Box of rockets|Rocket boxes]]||4||4||4
 
|-
 
|-
|[[Stimpack]]s|| || ||  
+
|[[Energy cell]]s||7||7||7
 
|-
 
|-
!Weapons||ITYTD and HNTR||HMP||UV and NM
+
|[[Energy cell pack|Bulk cells]]||1||1||1
 
|-
 
|-
|[[Chainsaw]]s|| || ||  
+
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Shotgun]]s|| || ||  
+
|Red skulls||1||1||1
 
|-
 
|-
|[[Super shotgun]]s|| || ||
+
|Blue skulls||1||1||1
|-
 
|[[Chaingun]]s|| || ||
 
|-
 
|[[Rocket launcher]]s|| || ||
 
|-
 
|[[Plasma rifle]]s|| || ||
 
|-
 
|[[BFG 9000]]s|| || ||
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Ammo clip]]s|| || ||
 
|-
 
|[[Box of ammo|Bullet boxes]]|| || ||
 
|-
 
|[[Shell]]s|| || ||
 
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
|-
 
|[[Rocket]]s|| || ||
 
|-
 
|[[Box of rockets|Rocket boxes]]|| || ||
 
|-
 
|[[Energy cell]]s|| || ||
 
|-
 
|[[Bulk cell]]s|| || ||
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Blue keycard|Blue cards]]|| || ||
 
|-
 
|[[Blue skull key|Blue skulls]]|| || ||
 
|-
 
|[[Red keycard|Red cards]]|| || ||
 
|-
 
|[[Red skull key|Red skulls]]|| || ||
 
|-
 
|[[Yellow keycard|Yellow cards]]|| || ||
 
|-
 
|[[Yellow skull key|Yellow skulls]]|| || ||  
 
 
|-
 
|-
 
|}
 
|}
  
 
==Trivia==
 
==Trivia==
 
  
 
==See also==
 
==See also==
 
*
 
  
 
==External links==
 
==External links==
  
 +
[[Category:Erik Alm levels]]
 
[[Category:Levels by name|Living Lands (Scythe 2)]]
 
[[Category:Levels by name|Living Lands (Scythe 2)]]

Revision as of 13:09, 3 January 2013

Template:Scythe 2 11-20

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: Living Lands is the eighteenth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track “Fooled ya!” from Hexen.

Map of MAP18

Strategy

Walkthrough

Secrets

  1. (Sector 55)

Speedrunning

Routes and tricks

Areas and screenshots

Statistics

Map data

Things 299
Vertices 3895
Linedefs 3440
Sidedefs 5705
Sectors 489

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 0 1 2
Chaingunners 0 2 6
Imps 27 31 36
Demons 3 7 7
Spectres 1 1 1
Lost souls 3 2 7
Cacodemons 2 5 6
Hell knights 2 4 3
Revenants 2 3 6
Arachnotrons 1 2 3
Pain elementals 1 1 2
Mancubi 3 7 10
Arch-viles 0 1 1
Barons of hell 3 2 1
Cyberdemons 0 0 1
Powerups ITYTD and HNTR HMP UV and NM
Stimpacks 5 5 5
Medikits 4 4 4
Soul spheres 1 1 1
Security armors 1 1 1
Combat armors 1 1 1
Berserk packs 1 1 1
Radiation suits 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma rifles 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Bullet boxes 2 2 2
Shells 9 9 9
Shell boxes 7 8 8
Rocket boxes 4 4 4
Energy cells 7 7 7
Bulk cells 1 1 1
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Blue skulls 1 1 1

Trivia

See also

External links