MAP18: Pulse (Pursuit)
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Revision as of 07:25, 1 January 2021 by XymphBot (talk | contribs) (→Analysis: Automated edit - Map links, caption & dimensions)
Pursuit maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Pulse is the eighteenth map of Pursuit, a deathmatch megawad. It was designed by Mark Hatton (Hatty).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-west. (thing 3)
- facing north-east. (thing 4)
- facing south-east. (thing 5)
- facing south-west. (thing 6)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 30 |
Vertices | 251* |
Linedefs | 220 |
Sidedefs | 360 |
Sectors | 33 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 2 | ||
Super shotgun | 4 | ||
Chaingun | 1 | ||
Rocket launcher | 1 | ||
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 2 | 0 |
Box of shotgun shells | 0 | 2 | 0 |
Box of rockets | 0 | 2 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 4 | 0 |
Megaarmor | 0 | 1 | 0 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 4 | ||
Teleport landing | 1 |