MAP18: Somewhere in the Slime Ocean (3 heures d'agonie 2)
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Revision as of 11:31, 3 April 2022 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Update DSDA map records)
3 heures d'agonie 2 maps 12-20 |
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This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: Somewhere in the Slime Ocean is the eighteenth map of 3 heures d'agonie 2. It was designed by Aleks Shahov (Plut) and uses the music track "Drips," originally composed by Stuart Rynn (stewboy) for Speed of Doom.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the hall just before the exit cave, use the terminal next to the northwest door to find a box of rockets. (sector 167)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:19.86 | Jean-Charles Dorne (JCD) | 2015-01-28 | 3h218-019.zip | |
NM speed | |||||
UV max | 1:49.40 | Veinen | 2015-05-20 | 3h218-149.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch
Player spawns
This level contains four spawn points:
- facing east. (thing 154)
- facing south. (thing 155)
- facing south. (thing 156)
- facing north-west. (thing 157)
Statistics
Map data
Things | 181 |
Vertices | 1380* |
Linedefs | 1266 |
Sidedefs | 2016 |
Sectors | 227 |
Things
This level contains the following numbers of things per skill level:
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