This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
MAP18: The Blocked Way to Arch-Itecture is the eighteenth map of Cyberdreams. It was designed by Gonzalo Pérez de la Ossa.
Walkthrough
Map of The Blocked Way to Arch-Itecture
Essentials
Betweeen two to six cyberdemons are at the high walls to the north and south, depending on your skill level. Get on the central lift and ride it up, then carefully but quickly maneuver across the thin walkway to the blue key. Grabbing the blue key crushes the cyberdemons. Open the blue door at the starting point to exit.
Other points of interest
There is a hidden switch on the central lift. Once you lower it, look at the lights to the south of the lift and press on the one second from the right. This will prevent the cyberdemons from actually attacking you.
Secrets
- The lift you use at the start is a secret and is impossible to miss. (sector 1)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Statistics
Map data
* The vertex count without the effect of node building is 313.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Cyberdemon |
2 |
4 |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
4
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
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Technical information
Inspiration and development
Trivia
See also
Sources
External links