This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
MAP18: The Golden Palace is the eighteenth map of Interception II. It was designed by Matthew D. (The Mysterious Moustachio) and uses the music track " ".
Walkthrough
Essentials
Other points of interest
Secrets
- After you get the blue key, go back to the west side of the map and go back to the switch that lowered a mancubus. You can jump northwest to a closet that had cacodemons, collecting an energy cell pack. (sector 15)
- Take the lift in Secret #3 up, then jump through the opening with a candle to find a BFG9000 and an energy cell. (sector 277)
- In the area just northeast of the rocket launcher hall, go to the south window, face southwest, and shoot the switch. Go back to the area with bookshelves and head behind the northern one where some steps have lowered. The hall has shotgun shells, medikits, and a box of ammo, as well as a lift going up. (sector 443)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Statistics
Map data
* The vertex count without the effect of node building is 3322.
Things
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
37 |
36 |
36
|
Shotgun guy |
24 |
27 |
26
|
Heavy weapon dude |
11 |
12 |
18
|
Imp |
30 |
41 |
47
|
Lost soul |
12 |
12 |
16
|
Demon |
9 |
10 |
10
|
Spectre |
5 |
9 |
14
|
Revenant |
12 |
13 |
14
|
Cacodemon |
9 |
10 |
15
|
Pain elemental |
3 |
5 |
7
|
Hell knight |
2 |
3 |
3
|
Arachnotron |
4 |
4 |
6
|
Mancubus |
4 |
5 |
6
|
Arch-vile |
3 |
4 |
5
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
33
|
Box of bullets |
19 |
19 |
18
|
4 shotgun shells |
62 |
59 |
60
|
Box of shotgun shells |
10 |
11 |
11
|
Rocket |
32 |
30 |
30
|
Box of rockets |
5
|
Energy cell |
21 |
19 |
19
|
Energy cell pack |
4 |
3 |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
25 |
25 |
21
|
Medikit |
46 |
44 |
41
|
Armor |
4 |
5 |
5
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
76
|
Health bonus |
154
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
1
|
Berserk |
2
|
Invulnerability |
1
|
Partial invisibility |
2
|
Radiation shielding suit |
5
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
17
|
Teleport landing |
6
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links