Difference between revisions of "MAP18: Troll Fortress (Doomworld Mega Project 2012)"

From DoomWiki.org

[checked revision][checked revision]
m (External links: Automated edit - Update DSDA link)
Line 359: Line 359:
== External links ==
== External links ==
* {{dsda|id=2017|title=Doomworld Mega Project 2012 demos}}
* {{dsda2|wad=dmp2012|title=Doomworld Mega Project 2012 demos}}
[[Category:Fiend levels]]
[[Category:Fiend levels]]

Revision as of 05:59, 26 November 2020

DMP 2012 maps 11-18

01 02 03 04 05 06 07 08 09 10
(11 - 18)
19 20 21 22 23 24 25 26 27 28
29 30 33 34 35 36 37 38 39 40

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP18: Troll Fortress is the eighteenth map of Doomworld Mega Project 2012. It was designed by Fiend.


Map of Troll Fortress
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest


  1. Open the red door and get on the blood square in the southeast corner. Press the switch there to remove the bars, then head east to where the imps are. Walk through the wall to the north to teleport to a platform with shotgun shells and armor bonuses. (sector 299)
  2. Open the red door and shoot the fire wall near the switch (use a super shotgun to do it). A wall will open on the south end with a megaarmor behind it. (sector 446)
  3. In the blue key room, go to the bright square at the east side and use the wall. You will lower to a box of rockets, a backpack, and stimpacks. (sector 540)


Demo files

Areas / screenshots


Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes


Map data

Things 190
Vertices 2809*
Linedefs 2765
Sidedefs 5010
Sectors 676
* The vertex count without the effect of node building is 2130.


This level contains the following numbers of things per skill level:

Technical information

Inspiration and development


See also


External links