This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
MAP18: Vile Complex is the eighteenth map of NOVA II. It was designed by U.O.D and uses the music track "Dreamgate," by James Paddock (Jimmy).
Walkthrough
Essentials
Other points of interest
Secrets
- Turn left at the start, then right. Open the wall that the light is shining on for a backpack. (sector 138)
- In the marble maze, near the southeast side, you can open a faceted wall to get a berserk pack. (sector 141)
- Get to the red door, then lower the wall at the top of the nearby steps. Once it is lowered, open the red door, then quickly go through the opening you made earlier, putting you near the blue door. Quickly head west to the window, then south to the blue torch, then quickly run back and through the red door. There will be a teleporter directly to your right, so enter it quickly to reach the secret. You will find a soul sphere. (sector 169)
- Enter the area north of the pentagrams and head straight north into the first corridor. At the end, open the wall to get a backpack. (sector 191)
- Enter the area north of the pentagrams and head southeast to the alcove with the armor bonus. Open the wall here to get a green armor and an energy cell pack. (sector 206)
- Open the wall behind the blue key to get armor bonuses, a box of rockets, and a chainsaw. (sector 231)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 993.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
2
|
Shotgun guy |
26 |
25 |
27
|
Heavy weapon dude |
12 |
18 |
22
|
Imp |
20 |
23 |
25
|
Lost soul |
0 |
1 |
3
|
Demon |
16 |
16 |
19
|
Revenant |
1 |
3 |
6
|
Cacodemon |
1 |
6 |
6
|
Pain elemental |
1 |
0 |
1
|
Hell knight |
12 |
17 |
19
|
Baron of Hell |
2 |
2 |
3
|
Arachnotron |
2 |
3 |
4
|
Mancubus |
1
|
Arch-vile |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
2
|
Chaingun |
3
|
Rocket launcher |
2
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
6
|
4 shotgun shells |
6
|
Box of shotgun shells |
2 |
2 |
3
|
Rocket |
13
|
Box of rockets |
4
|
Energy cell |
6 |
9 |
9
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5 |
7 |
7
|
Medikit |
7 |
8 |
8
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
31
|
Health bonus |
11
|
Supercharge |
1
|
Backpack |
2
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
8
|
Teleport landing |
6
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links