MAP18 (BF THUD!)

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Revision as of 09:45, 26 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18 is the eighteenth map of BF_THUD!. It was designed by Christen Klie.

Walkthrough

Map of MAP18
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The room before the exit room has a secret door in the south wall leading to a berserk. (sector 162)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains eleven spawn points:

  1. facing south. (thing 178)
  2. facing south. (thing 179)
  3. facing south. (thing 180)
  4. facing west. (thing 181)
  5. facing north. (thing 182)
  6. facing east. (thing 183)
  7. facing east. (thing 184)
  8. facing east. (thing 185)
  9. facing north. (thing 186)
  10. facing east. (thing 187)
  11. facing west. (thing 188)

Statistics

Map data

Things 200
Vertices 746*
Linedefs 826
Sidedefs 1164
Sectors 165
* The vertex count without the effect of node building is 678.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links