MAP195: Strawberry in the Brain (Dog Days) (Rabbit's All-comers Mapping Project)

RAMP maps 190-199

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(190 - 199)
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP195. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP195: Strawberry in the Brain (Dog Days) is the one hundred ninety-fifth map of Rabbit's All-comers Mapping Project. It was designed by LunarLaurus and uses the music track "".

Contents

WalkthroughEdit

Map of Strawberry in the Brain
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the yellow skull key room, head to the wall where the door is and open it, getting a rocket launcher, a box of rockets, rockets, and a computer area map. (thing 526)
  2. See Secret #1. The rocket launcher and computer area map count as secrets. (thing 608)
  3. Take the blue door on the left, then the next door. Enter the chaingun room and open the east wall to get a box of rockets. (thing 1864)
  4. Continue on this path until you can head east. Open the green wall to get a medikit. (thing 618)
  5. Take the blue door on the right, then the next door. Enter the chaingun room and open the west wall to get a box of rockets. (thing 1865)
  6. Continue on this path until you can head west. Open the green wall to get a medikit. (thing 615)
  7. At the section near the northeast end, head to the interior section and take one of the teleporters. Enter the side room there and use the switch in. Return to the teleporter room and take the other one to find the other switch. Afterwards, head to the hall south of the teleporter room, head west to the door, then north. Follow the armor bonuses east and open the door to get a soul sphere. (thing 4)
  8. Getting Secret #7 will open a monster closet on the way back. The energy cell pack inside counts as a secret. (thing 1915)
  9. Open the door that the arrow of health bonuses points to. Open the southeast wall to get energy cells, stimpacks, and a plasma gun. (thing 19)
  10. After you get the red keycard, return to the water area and head to the south end. Open the wall to get a megaarmor, medikits, rockets, and a rocket launcher. (thing 82)
  11. See Secret #10. The megaarmor and rocket launcher count as secrets. (thing 8)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on August 6, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing north. (thing 538)

StatisticsEdit

Map dataEdit

Things 2394
Vertices 5406
Linedefs 6548
Sidedefs 9948
Sectors 1308

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit