MAP19: 3000 AD (Scythe)

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Scythe maps
First Episode

01 02 03 04 05 06 07 08 09 10

Second Episode
Third Episode

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: 3000 AD is the nineteenth map of Scythe. It was designed by Erik Alm, and uses a remix of two themes found in the Nintendo 64 game Perfect Dark as its music. It combines the tracks for Carrington Institute: Defense and Pelagic II: Exploration.

Walkthrough

Map view of MAP19

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 372)

Bugs

  • Although the text file calls this level 3000 AD, the CWILV18 patch displayed on the intermission screen says only AD.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Deathmatch

Statistics

Map data

Things 258
Vertices 2065
Linedefs 1979
Sidedefs 3037
Sectors 408

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Troopers 27 29 30
Sergeants 9 9 9
Chaingunners 4 5 5
Imps 95 96 96
Demons 3 3 4
Cacodemons 2 2 2
Hell knights 6 9 9
Revenants 4 6 12
Arachnotrons 6 6 6
Mancubi 3 3 3
Arch-viles 0 0 2
Barons of hell 2 2 2
Spiderdemons 1 1 1
Powerups ITYTD and HNTR HMP UV and NM
Stimpacks 3 3 3
Medikits 12 12 12
Soul spheres 2 2 2
Security armors 1 1 1
Combat armors 1 1 1
Berserk packs 1 1 1
Invulnerabilities 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma rifles 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Bullet boxes 2 2 2
Shells 9 9 9
Shell boxes 8 8 8
Rocket boxes 10 10 10
Bulk cells 1 1 1
Keys ITYTD and HNTR HMP UV and NM
Red cards 1 1 1
Blue cards 1 1 1
Yellow cards 1 1 1

Technical information

Inspiration and development

Trivia

See also

Sources

External links