MAP19: Blood Geometry (Sunlust)

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Sunlust maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Blood Geometry is the nineteenth map of Sunlust. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Mission Landing" from the game Unreal Tournament.

Contents

WalkthroughEdit

Map of Blood Geometry
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

No official secrets.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain any secrets, the NM100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 02:13 0xf00ba12 2017-03-01 sl19-213.zip
NM speed 03:20 0xf00ba12 2017-05-08 sl19n320.zip
UV max 04:47 j4rio 2017-07-05 sl19-447.zip
UV -fast 08:24 0xf00ba12 2016-07-21 sl19f824.zip
UV -respawn
UV Tyson
UV pacifist

Last updated on 15 January, 2018.

Miscellaneous demosEdit

Run Time Player Date File Notes
ITYTD -respawn 02:20 rdwpa 2016-10-04 sl19s1r220.zip

StatisticsEdit

Map dataEdit

Things 458
Vertices 8780*
Linedefs 7562
Sidedefs 13711
Sectors 910
* The vertex count without the effect of node building is 6412.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit