MAP19: Blood Geometry (Sunlust)

From DoomWiki.org

Revision as of 09:06, 15 January 2018 by Eris Falling (talk | contribs) (Speedrunning)


Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Sunlust maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Blood Geometry is the nineteenth map of Sunlust. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Mission Landing" from the game Unreal Tournament.

Walkthrough

Map of Blood Geometry
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

No official secrets.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain any secrets, the NM100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 02:13 0xf00ba12 2017-03-01 sl19-213.zip
NM speed 03:20 0xf00ba12 2017-05-08 sl19n320.zip
UV max 04:47 j4rio 2017-07-05 sl19-447.zip
UV -fast 08:24 0xf00ba12 2016-07-21 sl19f824.zip
UV -respawn
UV Tyson
UV pacifist

Last updated on 15 January, 2018.

Miscellaneous demos

Run Time Player Date File Notes
ITYTD -respawn 02:20 rdwpa 2016-10-04 sl19s1r220.zip

Deathmatch

Statistics

Map data

Things 458
Vertices 8780*
Linedefs 7562
Sidedefs 13711
Sectors 910
* The vertex count without the effect of node building is 6412.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links