Difference between revisions of "MAP19: Hecknology (Plutonia 2)"

From DoomWiki.org

[unchecked revision][unchecked revision]
m (Trivia)
(Secrets)
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
 +
 +
#After going into the starting room for the second time, go through the door and to the right. The first column on the right after the green torch can be lowered for an invulnerability sphere (#1).
 +
#In the room with the rocket launcher, take the lift up to a room with four columns of boxes scattered. Immediately to the right is a gargoyle-shaped face near the ceiling. Shoot this face to open a wall nearby with a plasma gun and soul sphere (#2).
 +
#After lowering the four columns with the switch in the rocket launcher room, the wall on the left at the third step can be opened for three stimpacks, two medikits, and a blue armor (#3).
  
 
===Bugs===
 
===Bugs===

Revision as of 13:51, 14 October 2010

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Template:Plutonia 2 11-20

MAP19: Hecknology is the nineteenth map of Plutonia 2. It was designed by Sam Woodman, Jakub Razák (_MethoD_) and Vincent Catalaá, and uses the music track "Slime Dweller" by James Paddock.

Walkthrough

Map of MAP19
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After going into the starting room for the second time, go through the door and to the right. The first column on the right after the green torch can be lowered for an invulnerability sphere (#1).
  2. In the room with the rocket launcher, take the lift up to a room with four columns of boxes scattered. Immediately to the right is a gargoyle-shaped face near the ceiling. Shoot this face to open a wall nearby with a plasma gun and soul sphere (#2).
  3. After lowering the four columns with the switch in the rocket launcher room, the wall on the left at the third step can be opened for three stimpacks, two medikits, and a blue armor (#3).

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Miscellaneous demos

Deathmatch

Statistics

Map data

Things

Technical information

Inspiration and development

Trivia

  • During development this map was called "Run Alone Through the Uric Acid".

See also

Sources

External links