MAP19: Nukage Town (10 Sectors)

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Revision as of 11:43, 27 December 2021 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


10 Sectors maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Nukage Town is the nineteenth map of 10 Sectors. It was designed by Sami Mäki-Mantila and uses the music track " ".

Walkthrough

Map of Nukage Town, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Kill the zombieman and use the lift to ride up. Go on the walkway you see, and at the fork here, keep going straight east, following the brown path as it winds to a switch. This switch lowers a lift into the shack nearby, with a spectre or two and a switch. Be sure to flip this switch, then ride back up and go back to the fork. Head up and around the structures and you should find another lift that you can ride down. Here are a few enemies guarding a rocket launcher and another switch. Flip this and ride back up. There is a new path to your left at the top; take it while being wary of the cacodemons, lost souls, and pain elementals that attack you. The path leads straight to a round room which opens up with several enemies guarding the exit switch.

Secrets

There are no official secrets in this level.

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:54.00 Veinen 2013-07-06 ts19-254.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:35.91 Albert Valls (Vrooomer) 2000-12-06 ts19o035valls.zip

The data was last verified in its entirety on December 27, 2021.

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing north. (thing 4)
  2. facing south. (thing 5)
  3. facing south-east. (thing 6)
  4. facing west. (thing 7)
  5. facing south-west. (thing 8)
  6. facing south-east. (thing 9)
  7. facing north-west. (thing 10)
  8. facing north-east. (thing 11)
  9. facing west. (thing 23)
  10. facing north. (thing 24)

Statistics

Map data

Things 253
Vertices 1258*
Linedefs 987
Sidedefs 1421
Sectors 10
* The vertex count without the effect of node building is 908.

Things

This level contains the following numbers of things per skill level:

External links