Difference between revisions of "MAP19: Remind (Japanese Community Project)"

From DoomWiki.org

[checked revision][checked revision]
m (Automated edit - Add par time from MAPINFO)
(Secrets)
 
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 332''')
+
# When you first reach the waterfall, turn east and down into the next cave. Head around the crates to find a switch. After using it, head south until you come to another destroyed structure. From here, turn west and collect the [[rocket]]s, [[rocket launcher]], and [[health bonus]]es. ('''sector 332''')
# ('''sector 809''')
+
# In the room southeast of the blue [[key]] room, there is a computer terminal that is different from the rest. Use this terminal, and if you have not done so already, grab the blue key to open the closet to the north. There will now be a [[box of rockets]] in this closet. ('''sector 809''')
# ('''sector 1002''')
+
# After shooting the switch in Secret #4 and obtaining the red key, use the key on the door to the right and follow the [[armor bonus]]es to a door. There are [[Energy cell (Doom)|energy cells]] and [[medikit]]s here. ('''sector 1002''')
# ('''sector 1067''')
+
# In the hall west of the red key, enter the alcove which lacks a pillar and open the wall. You will find a corridor with health bonuses, rockets, and a lift leading up to more health bonuses. Shoot the switch across from you here to open up Secret #3. ('''sector 1067''')
# ('''sector 1284''')
+
# If you had pressed the red terminal that opened Secret #2, there will be a new area open in Secret #3 leading to a [[teleporter]]. Take it to find a [[megasphere]]. ('''sector 1284''')
  
 
===Bugs===
 
===Bugs===

Latest revision as of 13:20, 21 July 2019

Japanese Community Project
maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Remind is the nineteenth map of Japanese Community Project. It was designed by Nanka Kurashiki and uses the music track "Pollutants," originally composed by James Paddock (Jimmy) for Flashback to Hell. The par time defined in MAPINFO is 3:30.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Remind
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you first reach the waterfall, turn east and down into the next cave. Head around the crates to find a switch. After using it, head south until you come to another destroyed structure. From here, turn west and collect the rockets, rocket launcher, and health bonuses. (sector 332)
  2. In the room southeast of the blue key room, there is a computer terminal that is different from the rest. Use this terminal, and if you have not done so already, grab the blue key to open the closet to the north. There will now be a box of rockets in this closet. (sector 809)
  3. After shooting the switch in Secret #4 and obtaining the red key, use the key on the door to the right and follow the armor bonuses to a door. There are energy cells and medikits here. (sector 1002)
  4. In the hall west of the red key, enter the alcove which lacks a pillar and open the wall. You will find a corridor with health bonuses, rockets, and a lift leading up to more health bonuses. Shoot the switch across from you here to open up Secret #3. (sector 1067)
  5. If you had pressed the red terminal that opened Secret #2, there will be a new area open in Secret #3 leading to a teleporter. Take it to find a megasphere. (sector 1284)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 740
Vertices 7504*
Linedefs 7176
Sidedefs 11765
Sectors 1298
* The vertex count without the effect of node building is 5592.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]