Difference between revisions of "MAP19: Seasons in the Abyss (MAYhem 2016)"

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{{map|slot=MAP19}}
 
{{map|slot=MAP19}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP19: Seasons in the Abyss''' is the nineteenth map of [[MAYhem 2016]]. It was designed by [[Gianluca Cilento (Remmirath)]] and [[Michael Fraize (Marcaek)]], and uses the [[Adding custom music|music]] track " ".
+
'''MAP19: Seasons in the Abyss''' is the nineteenth map of [[MAYhem 2016]]. It was designed by [[Gianluca Cilento (Remmirath)]] and [[Michael Fraize (Marcaek)]], and uses the [[Adding custom music|music]] track "The Occultist," originally composed by [[Tristan Clark]] for [[The Realm of Parthoris]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Seasons in the Abyss]]
+
[[File:MAYhem 2016 MAP19 map.png|thumb|330x300px|Map of Seasons in the Abyss]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 606''')
+
# After opening the bars to the north of the starting point, head behind them and press on the northwest wall to pick up a [[blur artifact]]. ('''sector 606''')
# ('''sector 993''')
+
# Head west from the previous secret, up the steps, then open the door nearby. Go all the way west and open the wall to get a [[computer area map]]. ('''sector 993''')
  
 
===Bugs===
 
===Bugs===
Line 30: Line 30:
  
 
===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[UV max]]|| || || || ||
 
|[[UV max]]|| || || || ||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
+
''The (absence of) data was last verified in its entirety on April 3, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
 
 
== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==
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|-
 
|-
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
|-
 
|style="text-align: left;"|Exploding barrel||colspan="3"|9
 
|-
 
|style="text-align: left;"|Teleport landing||colspan="3"|71
 
|-
 
|style="text-align: left;"|Voodoo doll||colspan="3"|9
 
|}
 
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Deathmatch
 
|-
 
!Monsters!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Zombieman||9||5||5
 
|-
 
|style="text-align: left;"|Shotgun guy||13||14||18
 
|-
 
|style="text-align: left;"|Heavy weapon dude||11||24||27
 
|-
 
|style="text-align: left;"|Imp||64||67||72
 
|-
 
|style="text-align: left;"|Demon||29||32||36
 
|-
 
|style="text-align: left;"|Spectre||0||1||1
 
|-
 
|style="text-align: left;"|Revenant||16||19||27
 
|-
 
|style="text-align: left;"|Cacodemon||10||29||31
 
|-
 
|style="text-align: left;"|Pain elemental||1||1||5
 
|-
 
|style="text-align: left;"|Hell knight||21||26||38
 
|-
 
|style="text-align: left;"|Baron of Hell||2||1||1
 
|-
 
|style="text-align: left;"|Arachnotron||2||3||3
 
|-
 
|style="text-align: left;"|Mancubus||5||7||8
 
|-
 
|style="text-align: left;"|Arch-vile||7||10||17
 
|-
 
|style="text-align: left;"|Cyberdemon||colspan="3"|2
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Chainsaw||colspan="3"|1
 
|-
 
|style="text-align: left;"|Super shotgun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Chaingun||colspan="3"|2
 
|-
 
|style="text-align: left;"|Rocket launcher||colspan="3"|4
 
|-
 
|style="text-align: left;"|Plasma gun||colspan="3"|2
 
|-
 
|style="text-align: left;"|BFG9000||colspan="3"|1
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Clip||colspan="3"|9
 
|-
 
|style="text-align: left;"|Box of bullets||colspan="3"|8
 
|-
 
|style="text-align: left;"|4 shotgun shells||colspan="3"|28
 
|-
 
|style="text-align: left;"|Box of shotgun shells||colspan="3"|12
 
|-
 
|style="text-align: left;"|Rocket||colspan="3"|8
 
|-
 
|style="text-align: left;"|Box of rockets||colspan="3"|43
 
|-
 
|style="text-align: left;"|Energy cell||colspan="3"|3
 
|-
 
|style="text-align: left;"|Energy cell pack||colspan="3"|7
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Stimpack||12||10||10
 
|-
 
|style="text-align: left;"|Medikit||32||33||33
 
|-
 
|style="text-align: left;"|Armor||colspan="3"|3
 
|-
 
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Armor bonus||colspan="3"|12
 
|-
 
|style="text-align: left;"|Health bonus||colspan="3"|11
 
|-
 
|style="text-align: left;"|Supercharge||1||1||0
 
|-
 
|style="text-align: left;"|Megasphere||1||2||2
 
|-
 
|style="text-align: left;"|Backpack||colspan="3"|5
 
|-
 
|style="text-align: left;"|Berserk||colspan="3"|2
 
|-
 
|style="text-align: left;"|Computer area map||colspan="3"|2
 
|-
 
|style="text-align: left;"|Invulnerability||1||0||0
 
|-
 
|style="text-align: left;"|Partial invisibility||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
 
|-
 
|-
 
|style="text-align: left;"|Exploding barrel||colspan="3"|9
 
|style="text-align: left;"|Exploding barrel||colspan="3"|9
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== External links ==
 
== External links ==
*
+
* {{dsda2|wad=mayhem16|title=MAYhem 2016 demos}}
  
 
[[Category:Gianluca Cilento levels]]
 
[[Category:Gianluca Cilento levels]]
 
[[Category:Michael Fraize levels]]
 
[[Category:Michael Fraize levels]]
 +
[[Category:Levels with extra monsters in co-op]]
 +
[[Category:Levels with extra equipment in co-op]]

Latest revision as of 15:15, 3 April 2022

MAYhem 2016 maps 12-20,31

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31)

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP19: Seasons in the Abyss is the nineteenth map of MAYhem 2016. It was designed by Gianluca Cilento (Remmirath) and Michael Fraize (Marcaek), and uses the music track "The Occultist," originally composed by Tristan Clark for The Realm of Parthoris.

Walkthrough[edit]

Map of Seasons in the Abyss
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After opening the bars to the north of the starting point, head behind them and press on the northwest wall to pick up a blur artifact. (sector 606)
  2. Head west from the previous secret, up the steps, then open the door nearby. Go all the way west and open the wall to get a computer area map. (sector 993)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 751
Vertices 10387*
Linedefs 8886
Sidedefs 15948
Sectors 1571
* The vertex count without the effect of node building is 7362.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]