Difference between revisions of "MAP19: Sigil 2 (Plutonia 7)"

From DoomWiki.org

[checked revision][checked revision]
m (Automated edit - Add par time from DEHACKED / MAPINFO)
(Secrets)
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 627''')
+
# Inside the building at the west side, press on the south wall in the southwest corner to find an [[ammo clip]] and [[armor bonus]]es. ('''sector 627''')
# ('''sector 630''')
+
# Inside the building at the west side, press on the south wall in the southeast corner to find [[shotgun shells]] and [[health bonus]]es. ('''sector 630''')
  
 
===Bugs===
 
===Bugs===

Revision as of 07:03, 25 September 2021

Plutonia 7 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP19: Sigil 2 is the nineteenth map of Plutonia 7: Going to the Hell. It was designed by DoomTheRobot and General Roasterock, and uses the music track " ". The par time is 6:00.

Walkthrough

Map of Sigil 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Inside the building at the west side, press on the south wall in the southwest corner to find an ammo clip and armor bonuses. (sector 627)
  2. Inside the building at the west side, press on the south wall in the southeast corner to find shotgun shells and health bonuses. (sector 630)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing west. (thing 259)
  2. facing east. (thing 262)
  3. facing north. (thing 263)
  4. facing north-west. (thing 281)

Statistics

Map data

Things 344
Vertices 4402*
Linedefs 2888
Sidedefs 5306
Sectors 631
* The vertex count without the effect of node building is 2741.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links