Difference between revisions of "MAP19: Trial And Error (Doomworld Mega Project 2013)"

From DoomWiki.org

[checked revision][checked revision]
m (Walkthrough: Automated edit - Map link, caption, dimensions & spots)
(use secrets & map data from textmapStats.php)
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===Secrets===
 
===Secrets===
# ('''sector 33''')
+
There are no official secrets on this map.
# ('''sector 38''')
 
# ('''sector 43''')
 
# ('''sector 52''')
 
# ('''sector 85''')
 
# ('''sector 95''')
 
# ('''sector 97''')
 
# ('''sector 100''')
 
# ('''sector 126''')
 
  
 
===Bugs===
 
===Bugs===
Line 71: Line 63:
 
===Map data===
 
===Map data===
 
{{mapdata|
 
{{mapdata|
   things=437|
+
   things=552|
   vertexes=1252|
+
   vertexes=1795|
   linedefs=1255|
+
   linedefs=2088|
   sidedefs=1821|
+
   sidedefs=3289|
   sectors=251|
+
   sectors=347}}
  vertexbefore=996}}
 
  
 
===Things===
 
===Things===
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
{{col-begin}}
 
{{col-break|width=33%}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Single-player
 
|-
 
![[Monster|Monsters]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Zombieman]]||colspan="3"|16
 
|-
 
|style="text-align: left;"|[[Shotgun guy]]||6||10||10
 
|-
 
|style="text-align: left;"|[[Imp]]||53||93||101
 
|-
 
|style="text-align: left;"|[[Lost soul]]||4||10||10
 
|-
 
|style="text-align: left;"|[[Demon]]||17||29||36
 
|-
 
|style="text-align: left;"|[[Spectre]]||6||14||27
 
|-
 
|style="text-align: left;"|[[Cacodemon]]||0||1||6
 
|-
 
|style="text-align: left;"|[[Arachnotron]]||1||1||2
 
|-
 
![[Weapon|Weapons]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 
|-
 
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Clip]]||12||15||15
 
|-
 
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|7
 
|-
 
|style="text-align: left;"|[[4 shotgun shells]]||14||15||16
 
|-
 
|style="text-align: left;"|[[Box of shotgun shells]]||4||5||5
 
|-
 
|style="text-align: left;"|[[Rocket]]||3||5||5
 
|-
 
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|2
 
|-
 
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Stimpack]]||31||34||34
 
|-
 
|style="text-align: left;"|[[Medikit]]||11||13||13
 
|-
 
|style="text-align: left;"|[[Armor]]||colspan="3"|2
 
|-
 
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|10
 
|-
 
|style="text-align: left;"|[[Health bonus]]||colspan="3"|43
 
|-
 
|style="text-align: left;"|[[Supercharge]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Computer area map]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Invulnerability]]||0||1||1
 
|-
 
|style="text-align: left;"|[[Partial invisibility]]||colspan="3"|1
 
|-
 
![[Key|Keys]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Blue skull key||colspan="3"|1
 
|-
 
|style="text-align: left;"|Red skull key||colspan="3"|1
 
|-
 
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Teleporter|Teleport landing]]||5||6||6
 
|}
 
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Multiplayer
 
|-
 
!Monsters!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Zombieman||colspan="3"|16
 
|-
 
|style="text-align: left;"|Shotgun guy||6||10||10
 
|-
 
|style="text-align: left;"|Imp||53||93||101
 
|-
 
|style="text-align: left;"|Lost soul||4||10||10
 
|-
 
|style="text-align: left;"|Demon||17||29||36
 
|-
 
|style="text-align: left;"|Spectre||6||14||27
 
|-
 
|style="text-align: left;"|Cacodemon||0||1||6
 
|-
 
|style="text-align: left;"|Arachnotron||1||1||2
 
|-
 
|style="text-align: left;"|[[Cyberdemon]]||0||1||1
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Chainsaw]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|Super shotgun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Chaingun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Plasma gun]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[BFG9000]]||colspan="3"|1
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Clip||12||15||15
 
|-
 
|style="text-align: left;"|Box of bullets||colspan="3"|7
 
|-
 
|style="text-align: left;"|4 shotgun shells||14||15||16
 
|-
 
|style="text-align: left;"|Box of shotgun shells||4||5||5
 
|-
 
|style="text-align: left;"|Rocket||3||5||5
 
|-
 
|style="text-align: left;"|Box of rockets||colspan="3"|2
 
|-
 
|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|2
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Stimpack||31||34||34
 
|-
 
|style="text-align: left;"|Medikit||11||13||13
 
|-
 
|style="text-align: left;"|Armor||colspan="3"|2
 
|-
 
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Armor bonus||colspan="3"|10
 
|-
 
|style="text-align: left;"|Health bonus||colspan="3"|43
 
|-
 
|style="text-align: left;"|Supercharge||colspan="3"|1
 
|-
 
|style="text-align: left;"|Backpack||colspan="3"|1
 
|-
 
|style="text-align: left;"|Berserk||colspan="3"|1
 
|-
 
|style="text-align: left;"|Computer area map||colspan="3"|1
 
|-
 
|style="text-align: left;"|Invulnerability||0||1||1
 
|-
 
|style="text-align: left;"|Partial invisibility||colspan="3"|1
 
|-
 
!Keys!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Blue skull key||colspan="3"|1
 
|-
 
|style="text-align: left;"|Red skull key||colspan="3"|1
 
|-
 
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|-
 
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|6
 
|-
 
|style="text-align: left;"|Teleport landing||5||6||6
 
|}
 
{{col-end}}
 
  
 
== Technical information ==
 
== Technical information ==

Revision as of 10:32, 18 June 2018

DMP 2013 maps
DMP2013Z 01-10

01 02 03 04 05 06 07 08 09 10

DMP2013Z 11-20
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP19: Trial And Error is the nineteenth map of Doomworld Mega Project 2013. It was designed by BaronOfStuff and uses the music track " ".

Walkthrough

Map of Trial And Error
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 552
Vertices 1795
Linedefs 2088
Sidedefs 3289
Sectors 347

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links