Difference between revisions of "MAP19: Waste Processing (STRAIN)"

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(Secrets: reordered numbers)
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
<!-- {{Things}} requires extensive custom mapping -->
+
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||32||36||40
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||16||24||24
 +
|-
 +
|style="text-align: left;"|[[Imp]]||28||43||52
 +
|-
 +
|style="text-align: left;"|[[STRAIN#Monsters|BFG trooper]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Class 2 imp||4||5||5
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude|Subverted guard]]||9||13||14
 +
|-
 +
|style="text-align: left;"|Holobot||4||5||5
 +
|-
 +
|style="text-align: left;"|Polydrone||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Skinless demon||9||9||11
 +
|-
 +
|style="text-align: left;"|Minister of Hate||colspan="3"|1
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[STRAIN#Weapons|Sawed-off]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|NFG||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|Mini-battery||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Battery||colspan="3"|3
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||13||16||15
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||10||11||12
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|3
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|14
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Computer area map]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Partial invisibility]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Radiation shielding suit]]||colspan="3"|6
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|3
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||32||36||40
 +
|-
 +
|style="text-align: left;"|Shotgun guy||16||24||24
 +
|-
 +
|style="text-align: left;"|Imp||28||43||52
 +
|-
 +
|style="text-align: left;"|BFG trooper||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Class 2 imp||4||5||5
 +
|-
 +
|style="text-align: left;"|Subverted guard||9||13||14
 +
|-
 +
|style="text-align: left;"|Holobot||4||5||5
 +
|-
 +
|style="text-align: left;"|Polydrone||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Skinless demon||9||9||11
 +
|-
 +
|style="text-align: left;"|Minister of Hate||colspan="3"|1
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Sawed-off||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|NFG||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Rocket||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|Mini-battery||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Battery||colspan="3"|3
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||13||16||15
 +
|-
 +
|style="text-align: left;"|Medikit||10||11||12
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|14
 +
|-
 +
|style="text-align: left;"|Health bonus||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Computer area map||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Partial invisibility||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Radiation shielding suit||colspan="3"|6
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|3
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==

Revision as of 08:38, 1 July 2020

STRAIN maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP19: Waste Processing is the nineteenth map of STRAIN. It was designed by Darrell Esau and uses the music track " ".

Walkthrough

Map of Waste Processing
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the computer room at the east side, get to the high floor, then on the southernmost ledge. Inch to the south wall as much as possible without falling and press use to open a wall. Hop over to it to reach a computer area map and a switch. (sector 160)
  2. After using the switch in Secret #1, go back through the winding hallway and south to where the sawed-off was. The pedestal it was on has lowered. Walk over this pedestal to open the walls to the south, leading to a rocket launcher and rockets. (sector 256)
  3. Open the yellow door and shoot the wall with the warning label for a radiation suit. (sector 397)
  4. Once you open up the southeast teleporter in the starting room, enter it, then open the south wall. On this balcony you can get a green armor, ammo, an NFG, and a soul sphere. (sector 358)
  5. See Secret #4. (sector 381)
  6. Lower the lift leading to the red key and get on its north side. To get this secret, you need to jump to the window as the lift rises, which can actually be tough to do. When you go through the window, the wall ahead opens, with health bonuses, a backpack, and partial invisibility. (sector 281)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing north. (thing 53)
  2. facing north-west. (thing 149)
  3. facing north. (thing 150)
  4. facing north-east. (thing 151)
  5. facing south-west. (thing 152)
  6. facing north-east. (thing 285)
  7. facing east. (thing 286)

Statistics

Map data

Things 317
Vertices 2014*
Linedefs 2015
Sidedefs 3203
Sectors 399
* The vertex count without the effect of node building is 1614.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links