Difference between revisions of "MAP19: You Can Hide, But You Can't Fucking Run! (32in24 III)"

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===Player spawns===
 
===Player spawns===
 
This level contains six spawn points:
 
This level contains six spawn points:
# ('''thing 2''')
+
# facing north-west. ('''thing 2''')
# ('''thing 3''')
+
# facing north-east. ('''thing 3''')
# ('''thing 4''')
+
# facing north-east. ('''thing 4''')
# ('''thing 5''')
+
# facing north-west. ('''thing 5''')
# ('''thing 7''')
+
# facing south-east. ('''thing 7''')
# ('''thing 8''')
+
# facing south-east. ('''thing 8''')
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==

Revision as of 12:39, 18 August 2018

32in24 III maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP19: You Can Hide, But You Can't Fucking Run! is the nineteenth map of 32in24 III, a deathmatch megawad. It was designed by Nautilus and uses the music track " ".

Analysis

Map of You Can Hide, But You Can't Fucking Run!

Map layout

Player spawns

This level contains six spawn points:

  1. facing north-west. (thing 2)
  2. facing north-east. (thing 3)
  3. facing north-east. (thing 4)
  4. facing north-west. (thing 5)
  5. facing south-east. (thing 7)
  6. facing south-east. (thing 8)

Areas / screenshots

Statistics

Map data

Things 20
Vertices 82*
Linedefs 109
Sidedefs 142
Sectors 27
* The vertex count without the effect of node building is 80.

Things

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4
Super shotgun 4
Rocket launcher 2
BFG9000 1
Miscellaneous 1-2 3 4-5
Deathmatch start 6
Voodoo doll 1

See also

External links