Difference between revisions of "MAP19: You Can Hide, But You Can't Fucking Run! (32in24 III)"
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===Player spawns=== | ===Player spawns=== | ||
This level contains six spawn points: | This level contains six spawn points: | ||
− | # ('''thing 2''') | + | # facing north-west. ('''thing 2''') |
− | # ('''thing 3''') | + | # facing north-east. ('''thing 3''') |
− | # ('''thing 4''') | + | # facing north-east. ('''thing 4''') |
− | # ('''thing 5''') | + | # facing north-west. ('''thing 5''') |
− | # ('''thing 7''') | + | # facing south-east. ('''thing 7''') |
− | # ('''thing 8''') | + | # facing south-east. ('''thing 8''') |
== Areas / screenshots == | == Areas / screenshots == |
Revision as of 12:39, 18 August 2018
32in24 III maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP19: You Can Hide, But You Can't Fucking Run! is the nineteenth map of 32in24 III, a deathmatch megawad. It was designed by Nautilus and uses the music track " ".
Contents
Analysis
Map layout
Player spawns
This level contains six spawn points:
- facing north-west. (thing 2)
- facing north-east. (thing 3)
- facing north-east. (thing 4)
- facing north-west. (thing 5)
- facing south-east. (thing 7)
- facing south-east. (thing 8)
Areas / screenshots
Statistics
Map data
Things | 20 |
Vertices | 82* |
Linedefs | 109 |
Sidedefs | 142 |
Sectors | 27 |
Things
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 4 | ||
Super shotgun | 4 | ||
Rocket launcher | 2 | ||
BFG9000 | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 6 | ||
Voodoo doll | 1 |