Difference between revisions of "MAP20: Central Docking (Hellcore)"

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===Secrets===
 
===Secrets===
# ('''sector 32''')
+
# In the crate room north of the starting point, use the gray crate to the left and collect a [[medikit]], a [[box of shotgun shells]], and a [[box of ammo]]. Using the next crate allows you to get a [[green armor]]. ('''sector 32''')
# ('''sector 218''')
+
# In the large cargo hangar, face east from the entrance and go to the right side of the barricade. Use the wall here and take the lift up. Go north to get boxes of shotgun shells and a [[megaarmor]]. The switch at the end just lowers the barricade. ('''sector 218''')
# ('''sector 258''')
+
# In the dining hall with [[former human]]s, get onto the table on the east side and [[straferunning|strafejump]] southward across the counter. You will find a [[soul sphere]] here. ('''sector 258''')
# ('''sector 260''')
+
# Head south along the long hallway with lights west of the cargo hangar. Use the third light on the east side for a secret passage leading to crates in the hangar where you can get a [[plasma gun]] and [[energy cell pack]]s. ('''sector 260''')
# ('''sector 308''')
+
# At the southernmost meeting room, get behind the back chair and use the terminal, then get on the table and hop over the back chair to the room behind it to get a [[berserk pack]]. ('''sector 308''')
  
 
===Bugs===
 
===Bugs===

Revision as of 13:26, 7 August 2019

Hellcore maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: Central Docking is the twentieth map of Hellcore. It was designed by Devon West (Darkfyre) and Alberto Sposito (Ismaele), and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Central Docking
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the crate room north of the starting point, use the gray crate to the left and collect a medikit, a box of shotgun shells, and a box of ammo. Using the next crate allows you to get a green armor. (sector 32)
  2. In the large cargo hangar, face east from the entrance and go to the right side of the barricade. Use the wall here and take the lift up. Go north to get boxes of shotgun shells and a megaarmor. The switch at the end just lowers the barricade. (sector 218)
  3. In the dining hall with former humans, get onto the table on the east side and strafejump southward across the counter. You will find a soul sphere here. (sector 258)
  4. Head south along the long hallway with lights west of the cargo hangar. Use the third light on the east side for a secret passage leading to crates in the hangar where you can get a plasma gun and energy cell packs. (sector 260)
  5. At the southernmost meeting room, get behind the back chair and use the terminal, then get on the table and hop over the back chair to the room behind it to get a berserk pack. (sector 308)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing east. (thing 352)

Statistics

Map data

Things 615
Vertices 10431*
Linedefs 9774
Sidedefs 17309
Sectors 1259
* The vertex count without the effect of node building is 8555.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links