Difference between revisions of "MAP20: Charnage (3 heures d'agonie 2)"

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{{map|slot=MAP20}}
 
{{map|slot=MAP20}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP20: Charnage''' is the twentieth map of [[3 heures d'agonie 2]]. It was designed by Maëllig Desmottes (Ch0wW) and uses the [[Adding custom music|music]] track from the [[text screen]]s of [[Doom II]], originally composed by [[Robert Prince]].
+
'''MAP20: Charnage''' is the twentieth map of [[3 heures d'agonie 2]]. It was designed by [[Maëllig Desmottes (Ch0wW)]] and uses the [[Adding custom music|music]] track from the [[text screen]]s of [[Doom II]], originally composed by [[Robert Prince]].
  
 
== Walkthrough ==
 
== Walkthrough ==
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===Secrets===
 
===Secrets===
# ('''sector 26''')
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# In the maze area at the east end of the map, make your way to the east end of the maze, then press on the wall with the brown vines to reveal a [[teleporter]]. ('''sector 26''')
# ('''sector 45''')
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# In the maze area at the east end of the map, make your way to the southeast end of the maze, then take the second path on the right as you head north. The dead end you come to has a [[rocket]], a [[backpack]], and a [[stimpack]]. ('''sector 45''')
# ('''sector 69''')
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# In the maze area at the east end of the map, from the entrance doors, head south, west, and north to a switch. After pressing it, return to the starting point and head south to find a [[megaarmor]]. ('''sector 69''')
# ('''sector 114''')
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# At the start of the map, go to the east edge and shoot the switch on the right side of the door, then go to the central room of the map. In the central room of the map, go to the alcove to the north of the [[chaingun]] to find a [[box of rockets]], a [[box of shotgun shells]], [[shotgun shells]], and a [[super shotgun]]. ('''sector 114''')
# ('''sector 122''')
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# The teleporter in Secret #1 takes you to a [[plasma gun]] and [[energy cell pack]]s. ('''sector 122''')
  
 
===Bugs===
 
===Bugs===
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===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
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|[[UV max]]||3:51.26||[[Roofi]]||2020-01-17||{{dsda2ftp|3ha2/46895/3ha2_20_351.zip|3ha2_20_351.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
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|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
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''The data was last verified in its entirety on April 3, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
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== External links ==
 
== External links ==
* {{dsda|id=2527|title=3 heures d'agonie 2 demos}}
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* {{dsda2|wad=3ha2|title=3 heures d'agonie 2 demos}}
  
 
[[Category:Maëllig Desmottes levels]]
 
[[Category:Maëllig Desmottes levels]]
 
[[Category:Levels with non-English names]]
 
[[Category:Levels with non-English names]]
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[[Category:Levels with extra monsters in co-op]]
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[[Category:Levels with extra equipment in co-op]]

Latest revision as of 08:04, 23 September 2022

3 heures d'agonie 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Charnage is the twentieth map of 3 heures d'agonie 2. It was designed by Maëllig Desmottes (Ch0wW) and uses the music track from the text screens of Doom II, originally composed by Robert Prince.

Walkthrough[edit]

Map of Charnage
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the maze area at the east end of the map, make your way to the east end of the maze, then press on the wall with the brown vines to reveal a teleporter. (sector 26)
  2. In the maze area at the east end of the map, make your way to the southeast end of the maze, then take the second path on the right as you head north. The dead end you come to has a rocket, a backpack, and a stimpack. (sector 45)
  3. In the maze area at the east end of the map, from the entrance doors, head south, west, and north to a switch. After pressing it, return to the starting point and head south to find a megaarmor. (sector 69)
  4. At the start of the map, go to the east edge and shoot the switch on the right side of the door, then go to the central room of the map. In the central room of the map, go to the alcove to the north of the chaingun to find a box of rockets, a box of shotgun shells, shotgun shells, and a super shotgun. (sector 114)
  5. The teleporter in Secret #1 takes you to a plasma gun and energy cell packs. (sector 122)

Bugs[edit]

An armor (Thing 99) in the maze in the east has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:51.26 Roofi 2020-01-17 3ha2_20_351.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 210)
  2. facing east. (thing 215)
  3. facing east. (thing 235)
  4. facing south-west. (thing 236)
  5. facing west. (thing 237)
  6. facing south-east. (thing 238)

Statistics[edit]

Map data[edit]

Things 240
Vertices 1007*
Linedefs 1046
Sidedefs 1587
Sectors 178
* The vertex count without the effect of node building is 869.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]