MAP20: Code (Ancient Aliens)

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Ancient Aliens maps
One Last Vision Quest

01 02 03 04 05 06 07 08 09 10

Applied Einstein

11 12 13 14 15 16 17 18 31 32

You're the Alien Now
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: Code is the twentieth map of Ancient Aliens. It was designed by Brayden Hart (AD_79) and uses the music track "20 GOTO 10," composed by Stuart Rynn (stewboy). The par time is 5:30.

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Walkthrough

Map of Code
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The room just before the exit room has a pentagram switch. Defeat the enemies that appear in this trap and then press four switches to open up the exit. There is a switch in the exit room that lowers a lift back to the main area, use it to return to the hub. Look south to spot boxes of rockets which are now available. (sector 313)
  2. When going along the blue key path, by pressing on the purple door the floor lowers. Underneath this door is a mancubus (on Hurt Me Plenty or higher) or some demons (on lower skill levels). You will notice that inside this compartment one of the Incan faces is purple. Use this to hear a lift lowering nearby. Take it up to a teleporter which takes you to a backpack. (sector 426)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:11 Andrea Rovenski (Cyberdemon531) 2016-08-05 aa20-711.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 16, 2018.

Statistics

Map data

Things 558
Vertices 8767*
Linedefs 10301
Sidedefs 17662
Sectors 1335
* The vertex count without the effect of node building is 8767.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links