Difference between revisions of "MAP20: Fire House (Toons for Doom 2)"
From DoomWiki.org
[checked revision] | [checked revision] |
m (Automated edit - Remove level stub) |
(→Areas / screenshots) |
||
Line 18: | Line 18: | ||
== Areas / screenshots == | == Areas / screenshots == | ||
<gallery mode=nolines widths=160px> | <gallery mode=nolines widths=160px> | ||
− | | | + | Toon2b M20S1.png|The headquarters bedroom, with a pole to get to the bottom floor. |
+ | Toon2b M20S2.png|The bottom floor, with a [[mancubus]] at a reception desk, and stairs to the fire place. | ||
+ | Toon2b M20S3.png|The inside of the fire place has [[megaarmor|the sorted spirit of Martin]]. | ||
</gallery> | </gallery> | ||
Revision as of 17:32, 11 July 2022
Toons for Doom 2 maps 12-20 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
MAP20: Fire House is the twentieth map of Toons for Doom 2. It was designed by David Hopkins and uses the music track "Ghostbusters" by Ray Parker Jr..
Contents
Walkthrough
Essentials
Go forward, once teleported, turn 180 degrees and go upstairs, then into the lava, once teleported walk backwards.
Secrets
There are no official secrets on this map.
Demo files
Areas / screenshots
The bottom floor, with a mancubus at a reception desk, and stairs to the fire place.
The inside of the fire place has the sorted spirit of Martin.
Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on July 9, 2022.
Deathmatch
Player spawns
This level contains four spawn points:
- facing east. (thing 7)
- facing west. (thing 8)
- facing west. (thing 9)
- facing east. (thing 10)
Statistics
Map data
Things | 31 |
Vertices | 177* |
Linedefs | 160 |
Sidedefs | 255 |
Sectors | 28 |
Things
This level contains the following numbers of things per skill level:
|
|