MAP20: Get on the Floor, Everybody Walk the Bloodivore (32in24-16)

From DoomWiki.org

Revision as of 09:12, 25 June 2019 by XymphBot (talk | contribs) (Analysis: Automated edit - Map links, caption & dimensions)


32in24-16 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Get on the Floor, Everybody Walk the Bloodivore is the twentieth map of 32in24-16, a Capture the Flag megawad. It was designed by Sarah Mancuso (esselfortium) and uses the music track " ".

Analysis

Spawn pointsUnmarked
Map of Get on the Floor, Everybody Walk the Bloodivore

Map layout

Player spawns

This level contains four Team Blue spawn points:

  1. facing south-east. (thing 12)
  2. facing south. (thing 20)
  3. facing north. (thing 23)
  4. facing east. (thing 27)

And it contains four Team Red spawn points:

  1. facing north-west. (thing 51)
  2. facing west. (thing 59)
  3. facing east. (thing 62)
  4. facing north. (thing 66)

Areas / screenshots

Statistics

Map data

Things 75
Vertices 2819*
Linedefs 2524
Sidedefs 4158
Sectors 387
* The vertex count without the effect of node building is 2132.

Things

Multiplayer
Weapons 1-2 3 4-5
Shotgun 2
Super shotgun 6
Chaingun 2
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 6
Rocket 4
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 10
Medikit 2
Armor 2
Items 1-2 3 4-5
Supercharge 1
Miscellaneous 1-2 3 4-5
Team Blue start 4
Team Red start 4
Blue flag spot 1
Red flag spot 1

See also

External links