Difference between revisions of "MAP20: Guard Tower (Heroes' Tales)"
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[[Category:Eugene Guschin levels]] | [[Category:Eugene Guschin levels]] |
Revision as of 11:08, 26 November 2020
Heroes' Tales maps 12-20 |
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This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP20: Guard Tower is the twentieth map of Heroes' Tales. It was designed by Eugene Guschin (Wraith777) and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics
Map data
Things | 212 |
Vertices | 885* |
Linedefs | 749 |
Sidedefs | 1151 |
Sectors | 101 |
Things
This level contains the following numbers of things per skill level:
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