Difference between revisions of "MAP20: Guard Tower (Heroes' Tales)"

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{{Level stub}}
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'''MAP20: Guard Tower''' is the twentieth map of [[Heroes' Tales]]. It was designed by [[Eugene Guschin (Wraith777)]] and uses the [[music]] track " ".
'''MAP20: Guard Tower''' is the twentieth map of [[Heroes' Tales]]. It was designed by [[Eugene Guschin (Wraith777)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
== Walkthrough ==
== Walkthrough ==

Revision as of 05:55, 11 January 2022

Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Guard Tower is the twentieth map of Heroes' Tales. It was designed by Eugene Guschin (Wraith777) and uses the music track "".


Map of Guard Tower
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest


There are no official secrets on this map.


Demo files

Areas / screenshots


Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes


Map data

Things 212
Vertices 885*
Linedefs 749
Sidedefs 1151
Sectors 101
* The vertex count without the effect of node building is 672.


This level contains the following numbers of things per skill level:

Technical information

Inspiration and development


See also


External links