Difference between revisions of "MAP20: Guard Tower (Heroes' Tales)"

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''The data was last verified in its entirety on April 3, 2022.''
  
 
== Statistics ==
 
== Statistics ==

Latest revision as of 13:32, 3 April 2022

Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Guard Tower is the twentieth map of Heroes' Tales. It was designed by Eugene Guschin (Wraith777) and uses the music track "".

Walkthrough[edit]

Map of Guard Tower
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:33.23 Aleks Shahov (Plut) 2012-02-21 ht20-033.zip
NM speed
UV max 6:59.46 Revved 2011-03-22 ht20-659.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 212
Vertices 885*
Linedefs 749
Sidedefs 1151
Sectors 101
* The vertex count without the effect of node building is 672.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]