Difference between revisions of "MAP20: Guard Tower (Heroes' Tales)"

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(Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)
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''The data was last verified in its entirety on January 16, 2022.''
''The data was last verified in its entirety on April 3, 2022.''
== Statistics ==
== Statistics ==

Latest revision as of 13:32, 3 April 2022

Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Guard Tower is the twentieth map of Heroes' Tales. It was designed by Eugene Guschin (Wraith777) and uses the music track "".


Map of Guard Tower
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:33.23 Aleks Shahov (Plut) 2012-02-21 ht20-033.zip
NM speed
UV max 6:59.46 Revved 2011-03-22 ht20-659.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 212
Vertices 885*
Linedefs 749
Sidedefs 1151
Sectors 101
* The vertex count without the effect of node building is 672.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]