MAP20: Hip Deep (Cleimos 2)

Cleimos 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: Hip Deep is the twentieth map of Cleimos 2. It was designed by Rand and Steven Phares.

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Contents

WalkthroughEdit

Map of Hip Deep
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (sector 33)
  2. (sector 106)
  3. (sector 161)
  4. (sector 283)
  5. (sector 295)

BugsEdit

Three exploding barrels (Things 297 through 299) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 10:23 vdgg 2011-01-10 cl201023.lmp
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

DeathmatchEdit

StatisticsEdit

Map dataEdit

Things 712
Vertices 2406*
Linedefs 2621
Sidedefs 1347
Sectors 345
* The vertex count without the effect of node building is 2073.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit