MAP20: Hotel Hell (H2H-Xmas)
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Revision as of 18:58, 16 December 2019 by Doomer96 (talk | contribs) (→Bugs: It is possible to reach the teleporters to these areas)
H2H-Xmas maps 12-20 |
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01
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05
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This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
MAP20: Hotel Hell is the twentieth map of H2H-Xmas. It was designed by Zack Lawson (Zeek) and uses the music track " ".
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains eight spawn points:
- facing south-east. (thing 4)
- facing north-east. (thing 11)
- facing north-west. (thing 12)
- facing south-west. (thing 169)
- facing north. (thing 180)
- facing south. (thing 183)
- facing north. (thing 186)
- facing south. (thing 189)
Statistics
Map data
Things | 491 |
Vertices | 1449* |
Linedefs | 1604 |
Sidedefs | 2540 |
Sectors | 375 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- H2H-Xmas demos (archived 🏛) at the Doomed Speed Demos Archive