MAP20: Indulge (100LineN)

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100LineN maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP20: Indulge is the twentieth map of 100LineN. It was designed by James Caldwell (Obsidian) and uses the music track "Getting too Tense" from Doom II, composed by Robert Prince.

Walkthrough[edit]

Map of Indulge
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you lower into the central room, go towards the northwest corner and use the side with a candle in front of it to get a super shotgun. (sector 17)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:56.94 Ancalagon 2016-06-01 1n20-056.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:09.80 Aleksey Kamenev (4shockblast) 2019-07-21 1n20o980.zip

The data was last verified in its entirety on June 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 104)
  2. facing south. (thing 105)
  3. facing east. (thing 106)
  4. facing west. (thing 107)

Statistics[edit]

Map data[edit]

Things 108
Vertices 99*
Linedefs 100
Sidedefs 141
Sectors 18
* The vertex count without the effect of node building is 86.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]