MAP20: Level Name (Doomworld Mega Project 2016)
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Revision as of 06:39, 24 January 2022 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)
DMP 2016 maps 11-20 |
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01
02
03
04
05
06
07
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09
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This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP20: Level Name is the twentieth map of Doomworld Mega Project 2016. It was designed by Du Mhan Yhu.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the southwest part of the map, head into the blood pit with the two hanging corpses on the wall. Press the gargoyle switch, then leave the blood pool. In the room with the smaller pool, turn west and head through, where a wall will lower revealing Hell knights and a revenant (who will teleport away) guarding a medikit and shotgun shells. (sector 1385)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:08.43 | Revved | 2020-02-03 | mp1620-008.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 24, 2022.
Statistics
Map data
Things | 855 |
Vertices | 11107* |
Linedefs | 10579 |
Sidedefs | 16764 |
Sectors | 1665 |
Things
This level contains the following numbers of things per skill level:
|