MAP20: Sepulchre (NDCP)
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NDCP maps 12-20 |
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MAP20: Sepulchre is the twentieth map of the Newdoom Community Project. It was designed by Lee Wallis (DooMAD).
Contents
Walkthrough
Essentials
Pick up the shotgun and ammo to open the wall in front of you. Here, grab the chaingun, rocket launcher, and ammo and head north into the next room where you can get a super shotgun. Go down the hallway slowly and enter the next room where you can see the red skull key. To get it, press the nearby switch, watching out for cacodemons coming from both sides. Backtrack now and take the red door on the west side. Here, go to either side door as the central door requires the yellow key. You will be on a balcony overlooking a library. The yellow key is on the balcony, and the library is behind the yellow door. Press the switch inside the library then return to the balcony to retrieve the blue key. Be careful of teleporting monsters as you backtrack to the blue door. Behind this door is a large arena where you will fight a lot of monsters. The exit switch is in the middle, and it appears when you approach the center.
Secrets
- Shoot the lion switch to the left of your starting point to reveal a megaarmor on the right. (sector 308)
- At the hub, open the door straight ahead and get around the marble wall. Press on the face on this side to lower a lift to the east, where you can take the passage up to a berserk pack. (sector 33)
Bugs
Areas / screenshots
The secret berserk
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 04:24 | Vladimir Monakhov (skepticist) | 2010-03-29 | ndcpmax.zip | 1 |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on April 3, 2013.
1. ^ ndcpmax.zip is a collection of UV max demos for NDCP.
Statistics
Map data
Things | 320 |
Vertices | 1597* |
Linedefs | 1679 |
Sidedefs | 2769 |
Sectors | 335 |
Things
This level contains the following numbers of things per skill level:
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