MAP20: Spawned Fear (Doom 64 TC)

Doom 64 TC maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35 38
Bonus maps: 36 37
Title map: 39
Outcast levels: 40 41 42 43 44 45 46
Unfinished maps: 43 48 49

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: Spawned Fear is the twentieth map of Doom 64 TC. It was designed by Tim Heydelaar with updates by Samuel Villarreal (Kaiser), and uses the music track "".

Contents

WalkthroughEdit

Map of Spawned Fear
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (linedef 653)
  2. (linedef 764)
  3. (linedef 1804)
  4. (linedef 2117)
  5. (linedef 2294)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on June 19, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing north. (thing 480)
  2. facing north. (thing 481)
  3. facing north. (thing 482)
  4. facing north. (thing 483)

StatisticsEdit

Map dataEdit

Things 484
Vertices 2353*
Linedefs 2295
Sidedefs 3343
Sectors 317
* The vertex count without the effect of node building is 1973.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit