Difference between revisions of "MAP20: The Mouth of Madness (Going Down)"

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Revision as of 18:21, 12 December 2018

Going Down maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: The Mouth of Madness is the twentieth map of Going Down. It was designed by Cyriak Harris (mouldy), who also composed the music track, "Mega Robo-Clown Boss Battle."

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of The Mouth of Madness
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Shoot at the eyes of the big mouth at the southern part of the map. This is best done from the pedestals with the rocket launcher and plasma gun. Once you shoot at both eyes, get into the lava on the west side of the map and head southwest, eventually you will find a teleporter you can use. Take it for some radiation suits, as well as an invulnerability that only appears on Hey, Not Too Rough or lower. (sector 1051)
  2. The southeast corner of the map hides a megasphere on a platform above the lava. (sector 1081)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 705)
  2. facing east. (thing 706)
  3. facing south. (thing 707)
  4. facing west. (thing 708)

Statistics

Map data

Things 709
Vertices 5125*
Linedefs 5114
Sidedefs 9383
Sectors 1083
* The vertex count without the effect of node building is 3936.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links