Difference between revisions of "MAP20: The Path to Hell (Speed of Doom)"
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== Trivia == | == Trivia == | ||
+ | the end level message seems to imply that there is no gateway to hell at the end of the path, and the only way for the marine to continue his mission is to kill himself in a coffin, so that his soul would be transfered to hell and go on fighting there. | ||
== See also == | == See also == |
Revision as of 10:36, 14 September 2016
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Template:Speed of Doom 11-20
MAP20: The Path to Hell is the twentieth map of Speed of Doom. It was designed by Darkwave0000 and uses Heretic’s E1M4 track. The par time is unknown.
This map uses a forced suicide exit at the end to reset the player's inventory at the start of the next map.
Contents
Walkthrough
Essentials
Other points of interest
Secrets
- The first secret is near the end of the first dark room with the arch vile in a pillar, near the alcove where demons hid. Use the wall behind the medikit (linedef #4499) and get the backpack.
- The second one is on the right, after the blue key where an arch vile (or two) pop out to get you on the right. Walk through the lava fall and grab energy cell packs, a berserk and a supercharge.
- The third one is on the other side, check the three pillars with Mancubi, there is a switch nearby (linedef #4538) that lowers a lift. Go up and get the same things than in the previous secret.
- The last one is in the red key tower. The big lift has a switch you can’t see when you first climb there, opens a small alcove with a megaarmor.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:14 | Brian Nesser (Anima Zero) | 2010-03-29 | sd20-114.zip | |
NM speed | |||||
UV max | 07:49 | Tatsuya Ito (Tatsurd-cacocaco) | 2010-07-02 | sd20-749.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV -nomonsters | 01:14 | Aleks Shahov (Plut) | 2012-10-23 | sd20o114.zip | |
First Demo Attempt | 33:29 | Nikolay Kamnev (Heretic) | 2010-03-20 | sod-hrt.zip |
Last updated on June 19, 2013.
Deathmatch
Statistics
Map data
Things | 0 |
Vertices | 0 |
Linedefs | 0 |
Sidedefs | 0 |
Sectors | 0 |
Things
This level contains the following numbers of things per skill level:
Technical information
Inspiration and development
Trivia
the end level message seems to imply that there is no gateway to hell at the end of the path, and the only way for the marine to continue his mission is to kill himself in a coffin, so that his soul would be transfered to hell and go on fighting there.