Difference between revisions of "MAP20: The Starport (Scythe)"
From DoomWiki.org
[unchecked revision] | [unchecked revision] |
m (Created page with "{{Scythe 11-20}} {{map|slot=MAP20}} '''MAP20: The Starport''' is the twentieth map of Scythe. It was designed by Erik Alm, and uses the music track "". == Walkthroug...") |
(music, mapview, tables) |
||
Line 1: | Line 1: | ||
{{Scythe 11-20}} | {{Scythe 11-20}} | ||
{{map|slot=MAP20}} | {{map|slot=MAP20}} | ||
− | '''MAP20: The Starport''' is the twentieth map of [[Scythe]]. It was designed by [[Erik Alm]], and uses the [[music]] track "". | + | '''MAP20: The Starport''' is the twentieth map of [[Scythe]]. It was designed by [[Erik Alm]], and uses the [[music]] track "Castle Center" from {{wp|Castlevania 64}}. A screenshot from this particular map is used as the megawad's [[intermission screen]] background. |
== Walkthrough == | == Walkthrough == | ||
+ | [[Image:Scythe MAP20 map.png|right|thumb|300px|Map view of MAP20]] | ||
Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. | Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. | ||
Line 11: | Line 12: | ||
===Secrets=== | ===Secrets=== | ||
+ | #'''(sector 157)''' | ||
===Bugs=== | ===Bugs=== | ||
Line 28: | Line 30: | ||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | |[[Things]]|| | + | |[[Things]]||184 |
|- | |- | ||
− | |[[Vertices]]|| | + | |[[Vertices]]||904 |
|- | |- | ||
− | |[[Linedefs]]|| | + | |[[Linedefs]]||893 |
|- | |- | ||
− | |[[Sidedefs]]|| | + | |[[Sidedefs]]||1354 |
|- | |- | ||
− | |[[Sectors]]|| | + | |[[Sectors]]||160 |
|} | |} | ||
===Things=== | ===Things=== | ||
This level contains the following numbers of things per [[skill level]]: | This level contains the following numbers of things per [[skill level]]: | ||
+ | {| {{prettytable}} | ||
+ | ![[Monsters]]||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] | ||
+ | |- | ||
+ | |[[Trooper]]s||16||16||16 | ||
+ | |- | ||
+ | |[[Sergeant]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Chaingunner]]s||0||2||2 | ||
+ | |- | ||
+ | |[[Imp]]s||47||47||47 | ||
+ | |- | ||
+ | |[[Demon]]s||2||2||5 | ||
+ | |- | ||
+ | |[[Cacodemon]]s||0||0||2 | ||
+ | |- | ||
+ | |[[Hell knight]]s||2||3||2 | ||
+ | |- | ||
+ | |[[Revenant]]s||0||1||2 | ||
+ | |- | ||
+ | |[[Arachnotron]]s||1||3||3 | ||
+ | |- | ||
+ | |[[Arch-vile]]s||0||0||1 | ||
+ | |- | ||
+ | |[[Baron of hell|Barons of hell]]||0||2||2 | ||
+ | |- | ||
+ | |[[Cyberdemon]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Romero's head]]s||1||1||1 | ||
+ | |- | ||
+ | ![[Items|Powerups]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |[[Medikit]]s||4||4||4 | ||
+ | |- | ||
+ | |[[Soul sphere]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Megasphere]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Security armor]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Combat armor]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Berserk pack]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Blur artifact|Invisibilities]]||1||1||1 | ||
+ | |- | ||
+ | ![[Weapons]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |[[Shotgun]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Super shotgun]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Chaingun]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Rocket launcher]]s||1||1||1 | ||
+ | |- | ||
+ | ![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |[[Backpack]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Box of shotgun shells|Shell boxes]]||6||6||6 | ||
+ | |- | ||
+ | |[[Box of rockets|Rocket boxes]]||8||8||8 | ||
+ | |- | ||
+ | |[[Barrel|Explosive barrels]]||34||34||34 | ||
+ | |- | ||
+ | ![[Keys]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |Red cards||1||1||1 | ||
+ | |- | ||
+ | |Blue cards||1||1||1 | ||
+ | |- | ||
+ | |Yellow cards||1||1||1 | ||
+ | |- | ||
+ | |} | ||
== Technical information == | == Technical information == |
Revision as of 15:17, 6 October 2012
Scythe maps |
---|
First Episode |
Second Episode
|
Third Episode |
Secret maps |
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
MAP20: The Starport is the twentieth map of Scythe. It was designed by Erik Alm, and uses the music track "Castle Center" from Castlevania 64. A screenshot from this particular map is used as the megawad's intermission screen background.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 157)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Deathmatch
Statistics
Map data
Things | 184 |
Vertices | 904 |
Linedefs | 893 |
Sidedefs | 1354 |
Sectors | 160 |
Things
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Troopers | 16 | 16 | 16 |
Sergeants | 1 | 1 | 1 |
Chaingunners | 0 | 2 | 2 |
Imps | 47 | 47 | 47 |
Demons | 2 | 2 | 5 |
Cacodemons | 0 | 0 | 2 |
Hell knights | 2 | 3 | 2 |
Revenants | 0 | 1 | 2 |
Arachnotrons | 1 | 3 | 3 |
Arch-viles | 0 | 0 | 1 |
Barons of hell | 0 | 2 | 2 |
Cyberdemons | 1 | 1 | 1 |
Romero's heads | 1 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Medikits | 4 | 4 | 4 |
Soul spheres | 1 | 1 | 1 |
Megaspheres | 1 | 1 | 1 |
Security armors | 1 | 1 | 1 |
Combat armors | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Shell boxes | 6 | 6 | 6 |
Rocket boxes | 8 | 8 | 8 |
Explosive barrels | 34 | 34 | 34 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red cards | 1 | 1 | 1 |
Blue cards | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 |