MAP20: Transformation Palace (Super MAYhem 17)
From DoomWiki.org
Revision as of 07:33, 4 October 2022 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Update DSDA map records)
Super MAYhem 17 maps 12-20 |
---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP20: Transformation Palace is the twentieth map of Super MAYhem 17. It was designed by Argentum and uses the music track "Meteor Spacecraft" from Chex Quest 3.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- When you reach the steps to the high platform that eventually leads to the red key, you can gently drop back down onto the edge above the blue carpet and move north to the megasphere. (sector 534)
- At the start, look at the candelabras around you. Notice that the one third from the left is off-center. Open the wall behind it to find a shotgun, a box of shotgun shells, and medikits. (sector 559)
- In the southernmost room with the staircases, get to the hall on the right side, then jump to the northeast corner to reach a backpack. (sector 651)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:40.26 | Niloquì | 2022-09-28 | mh1720p240.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 2:40.26 | Niloquì | 2022-09-28 | mh1720p240.zip |
The data was last verified in its entirety on October 4, 2022.
Statistics
Map data
Things | 364 |
Vertices | 4346* |
Linedefs | 4755 |
Sidedefs | 7418 |
Sectors | 735 |
Things
This level contains the following numbers of things per skill level:
|
|