MAP20: X Marx the Spot (Revolution!)

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Revision as of 04:48, 10 June 2019 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op equipment category)


Revolution! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20: X Marx the Spot is the twentieth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Black Colossus," composed by Hellish Godzilla with edits by James Paddock (Jimmy).

Walkthrough

Map of X Marx the Spot
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. This sector is outside after pressing the switch to lower the red key. It is the compartment with cacodemons, an ammo clip, and a medikit. However, it is not possible to trigger a secret for this sector (see Bugs). (sector 73)
  2. In the southeast part of the castle, go through the wall of faces to get a BFG9000. (sector 74)

Bugs

Secret sector #1 cannot be triggered. The sector in question is sector 73, it is not marked as a type 9 (Secret) sector. If one were to look at this map in DEU, which is what the author used when creating the map, the same sector will be marked as sector 109, but it still is not a type 9 sector, while searching for a sector numbered 73 reveals there is no sector in the map marked as sector 73. The maximum number of secrets possible for this map is 50%.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 97)
  2. facing east. (thing 170)
  3. facing south-east. (thing 171)
  4. facing north. (thing 172)

Statistics

Map data

Things 174
Vertices 1084*
Linedefs 1124
Sidedefs 1582
Sectors 111
* The vertex count without the effect of node building is 957.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links