MAP20 (BF THUD!)

BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
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MAP20 is the twentieth map of BF_THUD!. It was designed by Christen Klie.

Contents

WalkthroughEdit

Map of MAP20
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. From the centre room, there are four paths each leading to a different exit. Each one has a secret wall which lowers on pressing immediately to the left after the door, revealing an area with an item. The area accessed from the south path contains a computer area map. (sector 113)
  2. The area accessed from the south path contains a backpack. (sector 114)
  3. The area accessed from the south path contains a megaarmor. (sector 115)
  4. The area accessed from the south path contains a megasphere. (sector 116)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes

DeathmatchEdit

Player spawnsEdit

This level contains five spawn points:

  1. facing south. (thing 6)
  2. facing west. (thing 7)
  3. facing north. (thing 8)
  4. facing east. (thing 9)
  5. facing south. (thing 49)

StatisticsEdit

Map dataEdit

Things 50
Vertices 1048*
Linedefs 1036
Sidedefs 1260
Sectors 121
* The vertex count without the effect of node building is 940.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit